nuclear@27: /* nuclear@27: libvmath - a vector math library nuclear@27: Copyright (C) 2004-2011 John Tsiombikas nuclear@27: nuclear@27: This program is free software: you can redistribute it and/or modify nuclear@27: it under the terms of the GNU Lesser General Public License as published nuclear@27: by the Free Software Foundation, either version 3 of the License, or nuclear@27: (at your option) any later version. nuclear@27: nuclear@27: This program is distributed in the hope that it will be useful, nuclear@27: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@27: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@27: GNU Lesser General Public License for more details. nuclear@27: nuclear@27: You should have received a copy of the GNU Lesser General Public License nuclear@27: along with this program. If not, see . nuclear@27: */ nuclear@27: nuclear@27: #ifndef VMATH_RAY_H_ nuclear@27: #define VMATH_RAY_H_ nuclear@27: nuclear@27: #include "matrix.h" nuclear@27: #include "vector.h" nuclear@27: nuclear@27: typedef struct { nuclear@27: vec3_t origin, dir; nuclear@27: } ray_t; nuclear@27: nuclear@27: #ifdef __cplusplus nuclear@27: extern "C" { nuclear@27: #endif /* __cplusplus */ nuclear@27: nuclear@28: static VMATH_INLINE ray_t ray_cons(vec3_t origin, vec3_t dir); nuclear@27: ray_t ray_transform(ray_t r, mat4_t m); nuclear@27: nuclear@27: #ifdef __cplusplus nuclear@27: } /* __cplusplus */ nuclear@27: nuclear@27: #include nuclear@27: nuclear@27: class Ray { nuclear@27: public: nuclear@27: static scalar_t env_ior; nuclear@27: nuclear@27: Vector3 origin, dir; nuclear@27: scalar_t energy; nuclear@27: int iter; nuclear@27: scalar_t ior; nuclear@27: long time; nuclear@27: nuclear@27: Ray(); nuclear@27: Ray(const Vector3 &origin, const Vector3 &dir); nuclear@27: nuclear@27: void transform(const Matrix4x4 &xform); nuclear@27: Ray transformed(const Matrix4x4 &xform) const; nuclear@27: }; nuclear@27: nuclear@28: VMATH_INLINE Ray reflect_ray(const Ray &inray, const Vector3 &norm); nuclear@28: VMATH_INLINE Ray refract_ray(const Ray &inray, const Vector3 &norm, scalar_t from_ior, scalar_t to_ior); nuclear@27: #endif /* __cplusplus */ nuclear@27: nuclear@27: #include "ray.inl" nuclear@27: nuclear@27: #endif /* VMATH_RAY_H_ */