nuclear@0: #ifndef MATERIAL_H_ nuclear@0: #define MATERIAL_H_ nuclear@0: nuclear@1: #include nuclear@1: #include nuclear@1: #include nuclear@1: nuclear@1: struct MaterialAttrib { nuclear@1: Vector4 value; nuclear@1: std::string map; nuclear@1: }; nuclear@1: nuclear@1: #define MAT_ATTR_DIFFUSE "diffuse" nuclear@1: #define MAT_ATTR_SPECULAR "specular" nuclear@1: #define MAT_ATTR_SHININESS "shininess" nuclear@1: #define MAT_ATTR_NORMAL "normal" nuclear@1: #define MAT_ATTR_BUMP "bump" nuclear@1: #define MAT_ATTR_REFLECTION "reflection" nuclear@1: #define MAT_ATTR_TRANSMISSION "transmission" nuclear@1: #define MAT_ATTR_IOR "ior" nuclear@1: nuclear@0: class Material { nuclear@1: private: nuclear@1: static MaterialAttrib def_attr; nuclear@1: nuclear@1: std::map attrib; nuclear@1: nuclear@1: public: nuclear@8: std::string name; nuclear@8: nuclear@9: int get_attrib_count() const; nuclear@9: const char *get_attrib_name(int idx) const; nuclear@1: nuclear@9: MaterialAttrib &operator [](int idx); nuclear@9: const MaterialAttrib &operator [](int idx) const; nuclear@9: nuclear@9: MaterialAttrib &operator [](const std::string &name); nuclear@9: const MaterialAttrib &operator [](const std::string &name) const; nuclear@0: }; nuclear@0: nuclear@0: #endif // MATERIAL_H_