log src/goat3d.h
age |
author |
description |
Mon, 19 May 2014 06:42:40 +0300 |
John Tsiombikas |
[goat3d] implemented animation loading |
Thu, 15 May 2014 06:52:01 +0300 |
John Tsiombikas |
selections |
Sun, 11 May 2014 22:04:54 +0300 |
John Tsiombikas |
foo |
Thu, 08 May 2014 13:43:45 +0300 |
John Tsiombikas |
bounding boxes calculation (untested) and automatic camera placement in goatview |
Thu, 17 Apr 2014 08:53:42 +0300 |
John Tsiombikas |
merged |
Thu, 23 Jan 2014 03:57:15 +0200 |
John Tsiombikas |
mesh and animation saving looks done... |
Sun, 19 Jan 2014 14:56:44 +0200 |
John Tsiombikas |
not done yet |
Thu, 17 Apr 2014 08:50:36 +0300 |
John Tsiombikas |
added copyright headers and license files + readme |
Sat, 28 Dec 2013 06:47:39 +0200 |
John Tsiombikas |
- placed all the implementation stuff in the g3dimpl namespace |
Thu, 05 Dec 2013 18:49:19 +0200 |
John Tsiombikas |
ops, screwed up the GOAT3DAPI define |
Sun, 01 Dec 2013 01:31:53 +0200 |
John Tsiombikas |
revamped the visual studio project files |
Sun, 13 Oct 2013 10:14:19 +0300 |
John Tsiombikas |
- added mesh attribute and face append functions |