log src/goat3d.cc
age |
author |
description |
Mon, 19 May 2014 06:42:40 +0300 |
John Tsiombikas |
[goat3d] implemented animation loading |
Thu, 15 May 2014 06:52:01 +0300 |
John Tsiombikas |
selections |
Wed, 14 May 2014 18:28:38 +0300 |
John Tsiombikas |
fixed goat3d_get_node_<position|rotation|scaling> to return only the node's transformations |
Mon, 12 May 2014 07:22:52 +0300 |
John Tsiombikas |
almost working |
Sun, 11 May 2014 22:04:54 +0300 |
John Tsiombikas |
foo |
Thu, 08 May 2014 13:43:45 +0300 |
John Tsiombikas |
bounding boxes calculation (untested) and automatic camera placement in goatview |
Tue, 06 May 2014 13:26:52 +0300 |
John Tsiombikas |
loading scene files (no vis yet) |
Tue, 06 May 2014 03:31:35 +0300 |
John Tsiombikas |
- fixed exporter animation bounds calculation |
Sun, 20 Apr 2014 13:36:28 +0300 |
John Tsiombikas |
fixed missing assignment to the scene goat pointer in goat3d_create |
Sat, 19 Apr 2014 08:01:37 +0300 |
John Tsiombikas |
merged |
Sat, 19 Apr 2014 07:56:43 +0300 |
John Tsiombikas |
igame animation api is weird... |
Thu, 17 Apr 2014 08:53:42 +0300 |
John Tsiombikas |
merged |
Thu, 23 Jan 2014 03:57:15 +0200 |
John Tsiombikas |
mesh and animation saving looks done... |
Sun, 19 Jan 2014 14:56:44 +0200 |
John Tsiombikas |
not done yet |