graph
- ops, screwed up the GOAT3DAPI define2013-12-05, by John Tsiombikas
- added vs2008 solution2013-12-01, by John Tsiombikas
- revamped the visual studio project files2013-12-01, by John Tsiombikas
- - added mesh attribute and face append functions2013-10-13, by John Tsiombikas
- slugishly progressing with the blender exporter2013-10-09, by John Tsiombikas
- split the exporter into two files to make it more readable (and maybe make an importer too at some point?)2013-10-07, by John Tsiombikas
- trying to figure out how to properly call C functions from the python plugin2013-10-06, by John Tsiombikas
- writing the blender plugin2013-10-06, by John Tsiombikas
- renamed goatblender to blendgoat2013-10-05, by John Tsiombikas
- merged2013-10-05, by John Tsiombikas
- started writing blender exporter2013-10-05, by John Tsiombikas
- foo2013-09-30, by John Tsiombikas
- texture filename cleanup when setting a texture to a material2013-09-30, by John Tsiombikas
- yeeay, the max plugin works :)2013-09-29, by John Tsiombikas
- - switched the unix build to use the internal vmath/anim as well2013-09-29, by John Tsiombikas