graph
- [goatview] disable animation controls on close_scene2014-05-21, by John Tsiombikas
- Merge2014-05-21, by John Tsiombikas
- [goatview] better LLVM/gcc detection2014-05-21, by John Tsiombikas
- [goatview] GUI layout fixes2014-05-21, by John Tsiombikas
- [goat3d] removed C++11-ism from libgoat3d2014-05-19, by John Tsiombikas
- [goat3d] implemented animation loading2014-05-19, by John Tsiombikas
- [libs] fixed a few warnings in openctm2014-05-18, by John Tsiombikas
- [goatview] line endings fix and missing post_redisplay in load_scene2014-05-18, by John Tsiombikas
- [goatview] makefile rules to create app bundle and dmg archive2014-05-18, by John Tsiombikas
- fixed for macosx2014-05-17, by John Tsiombikas
- [maxgoat] fixed the transform export bug2014-05-17, by John Tsiombikas
- fixed the windows build2014-05-16, by John Tsiombikas
- selections2014-05-15, by John Tsiombikas
- fixed goat3d_get_node_<position|rotation|scaling> to return only the node's transformations2014-05-14, by John Tsiombikas
- forgot to add the new source files2014-05-14, by John Tsiombikas
- more powerful treeview2014-05-14, by John Tsiombikas
- minor gui fix2014-05-12, by John Tsiombikas
- almost working2014-05-12, by John Tsiombikas
- foo2014-05-11, by John Tsiombikas
- forgot to add opengl.h/c2014-05-08, by John Tsiombikas
- lalala2014-05-08, by John Tsiombikas
- foo2014-05-08, by John Tsiombikas
- progress2014-05-08, by John Tsiombikas
- fixed newline2014-05-08, by John Tsiombikas
- bounding boxes calculation (untested) and automatic camera placement in goatview2014-05-08, by John Tsiombikas
- in progress2014-05-08, by John Tsiombikas
- loading scene files (no vis yet)2014-05-06, by John Tsiombikas
- - build qt goatview on linux2014-05-06, by John Tsiombikas
- - fixed exporter animation bounds calculation2014-05-06, by John Tsiombikas
- merged2014-04-21, by John Tsiombikas
- fixed missing assignment to the scene goat pointer in goat3d_create2014-04-20, by John Tsiombikas
- fixed animation export2014-04-21, by John Tsiombikas
- progress on the exporter2014-04-20, by John Tsiombikas
- merged2014-04-19, by John Tsiombikas
- igame animation api is weird...2014-04-19, by John Tsiombikas
- fixed readme2014-04-17, by John Tsiombikas
- merged2014-04-17, by John Tsiombikas
- resource files where mangled by the previous commit2014-04-01, by John Tsiombikas
- remove redundtant stuff from maxgoat.rc2014-03-31, by John Tsiombikas
- max gui2014-03-31, by John Tsiombikas
- moving the exporter along slowly2014-03-30, by John Tsiombikas
- fixed the makefile to use vmath and anim as external dependencies2014-03-25, by John Tsiombikas
- - made everything compile properly on windows again2014-03-25, by John Tsiombikas
- mesh and animation saving looks done...2014-01-23, by John Tsiombikas
- fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node2014-01-23, by John Tsiombikas
- not done yet2014-01-19, by John Tsiombikas
- added copyright headers and license files + readme2014-04-17, by John Tsiombikas
- fixed a merge mistake2014-01-17, by John Tsiombikas
- merged2014-01-17, by John Tsiombikas
- foo2014-01-17, by John Tsiombikas
- ass2goat compiles...2014-01-16, by John Tsiombikas
- merged changes from libanim2014-01-16, by John Tsiombikas
- implemented animation track XML saving2013-12-29, by John Tsiombikas
- - placed all the implementation stuff in the g3dimpl namespace2013-12-28, by John Tsiombikas
- added install/uninstall targets in goatview2013-12-08, by John Tsiombikas
- fixed memory leak in readxml and reversed error return2013-12-08, by John Tsiombikas
- fixed the goatview makefile2013-12-08, by John Tsiombikas