goat3d

view src/camera.h @ 54:dad392c710df

added copyright headers and license files + readme
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 17 Apr 2014 08:50:36 +0300
parents 498ca7ac7047
children
line source
1 /*
2 goat3d - 3D scene, character, and animation file format library.
3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 #ifndef CAMERA_H_
19 #define CAMERA_H_
21 #include "object.h"
23 namespace g3dimpl {
25 class Camera : public Object {
26 public:
27 float near_clip, far_clip;
29 Camera();
30 };
32 class TargetCamera : public Camera {
33 public:
34 Vector3 target, up;
36 TargetCamera();
37 };
39 } // namespace g3dimpl
41 #endif // CAMERA_H_