goat3d
view exporters/maxgoat/maxgoat.vcxproj @ 54:dad392c710df
added copyright headers and license files + readme
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 17 Apr 2014 08:50:36 +0300 |
parents | d0260d80ae09 |
children | d317eb4f83da |
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Debug|x64">
9 <Configuration>Debug</Configuration>
10 <Platform>x64</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Release|Win32">
13 <Configuration>Release</Configuration>
14 <Platform>Win32</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|x64">
17 <Configuration>Release</Configuration>
18 <Platform>x64</Platform>
19 </ProjectConfiguration>
20 </ItemGroup>
21 <PropertyGroup Label="Globals">
22 <ProjectGuid>{5BDDFFC1-7900-45D2-92F5-525361057554}</ProjectGuid>
23 <Keyword>Win32Proj</Keyword>
24 <RootNamespace>maxgoat</RootNamespace>
25 </PropertyGroup>
26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
28 <ConfigurationType>DynamicLibrary</ConfigurationType>
29 <UseDebugLibraries>true</UseDebugLibraries>
30 <PlatformToolset>v110</PlatformToolset>
31 <CharacterSet>Unicode</CharacterSet>
32 </PropertyGroup>
33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
34 <ConfigurationType>DynamicLibrary</ConfigurationType>
35 <UseDebugLibraries>true</UseDebugLibraries>
36 <PlatformToolset>v100</PlatformToolset>
37 <CharacterSet>Unicode</CharacterSet>
38 </PropertyGroup>
39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
40 <ConfigurationType>DynamicLibrary</ConfigurationType>
41 <UseDebugLibraries>false</UseDebugLibraries>
42 <PlatformToolset>v110</PlatformToolset>
43 <WholeProgramOptimization>true</WholeProgramOptimization>
44 <CharacterSet>Unicode</CharacterSet>
45 </PropertyGroup>
46 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
47 <ConfigurationType>DynamicLibrary</ConfigurationType>
48 <UseDebugLibraries>false</UseDebugLibraries>
49 <PlatformToolset>v100</PlatformToolset>
50 <WholeProgramOptimization>true</WholeProgramOptimization>
51 <CharacterSet>Unicode</CharacterSet>
52 </PropertyGroup>
53 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
54 <ImportGroup Label="ExtensionSettings">
55 </ImportGroup>
56 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
57 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
58 </ImportGroup>
59 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
60 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
61 </ImportGroup>
62 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
63 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
64 </ImportGroup>
65 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
66 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
67 </ImportGroup>
68 <PropertyGroup Label="UserMacros" />
69 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
70 <LinkIncremental>true</LinkIncremental>
71 </PropertyGroup>
72 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
73 <LinkIncremental>false</LinkIncremental>
74 </PropertyGroup>
75 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
76 <LinkIncremental>false</LinkIncremental>
77 </PropertyGroup>
78 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
79 <LinkIncremental>false</LinkIncremental>
80 </PropertyGroup>
81 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
82 <ClCompile>
83 <PrecompiledHeader>
84 </PrecompiledHeader>
85 <WarningLevel>Level3</WarningLevel>
86 <Optimization>Disabled</Optimization>
87 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MAXGOAT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
88 </ClCompile>
89 <Link>
90 <SubSystem>Windows</SubSystem>
91 <GenerateDebugInformation>true</GenerateDebugInformation>
92 <AdditionalLibraryDirectories>$(TargetPath)</AdditionalLibraryDirectories>
93 </Link>
94 </ItemDefinitionGroup>
95 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
96 <ClCompile>
97 <PrecompiledHeader>
98 </PrecompiledHeader>
99 <WarningLevel>Level3</WarningLevel>
100 <Optimization>Disabled</Optimization>
101 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MAXGOAT_EXPORTS;%(PreprocessorDefinitions);BUILD_MAXPLUGIN</PreprocessorDefinitions>
102 <DisableSpecificWarnings>4996;4244</DisableSpecificWarnings>
103 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
104 </ClCompile>
105 <Link>
106 <SubSystem>Windows</SubSystem>
107 <GenerateDebugInformation>true</GenerateDebugInformation>
108 <AdditionalDependencies>goat3d-x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
109 <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
110 </Link>
111 <PostBuildEvent>
112 <Command>copy /Y "$(TargetPath)" "$(ADSK_3DSMAX_x64_2014)plugins\$(ProjectName).dle"</Command>
113 </PostBuildEvent>
114 </ItemDefinitionGroup>
115 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
116 <ClCompile>
117 <WarningLevel>Level3</WarningLevel>
118 <PrecompiledHeader>
119 </PrecompiledHeader>
120 <Optimization>MaxSpeed</Optimization>
121 <FunctionLevelLinking>true</FunctionLevelLinking>
122 <IntrinsicFunctions>true</IntrinsicFunctions>
123 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MAXGOAT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
124 </ClCompile>
125 <Link>
126 <SubSystem>Windows</SubSystem>
127 <GenerateDebugInformation>true</GenerateDebugInformation>
128 <EnableCOMDATFolding>true</EnableCOMDATFolding>
129 <OptimizeReferences>true</OptimizeReferences>
130 <AdditionalLibraryDirectories>$(TargetPath)</AdditionalLibraryDirectories>
131 </Link>
132 </ItemDefinitionGroup>
133 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
134 <ClCompile>
135 <WarningLevel>Level3</WarningLevel>
136 <PrecompiledHeader>
137 </PrecompiledHeader>
138 <Optimization>MaxSpeed</Optimization>
139 <FunctionLevelLinking>true</FunctionLevelLinking>
140 <IntrinsicFunctions>true</IntrinsicFunctions>
141 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MAXGOAT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
142 <DisableSpecificWarnings>4996;4244</DisableSpecificWarnings>
143 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
144 </ClCompile>
145 <Link>
146 <SubSystem>Windows</SubSystem>
147 <GenerateDebugInformation>true</GenerateDebugInformation>
148 <EnableCOMDATFolding>true</EnableCOMDATFolding>
149 <OptimizeReferences>true</OptimizeReferences>
150 <AdditionalDependencies>goat3d-x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
151 <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
152 </Link>
153 <PostBuildEvent>
154 <Command>copy /Y "$(TargetPath)" "$(ADSK_3DSMAX_x64_2014)plugins\$(ProjectName).dle"</Command>
155 </PostBuildEvent>
156 </ItemDefinitionGroup>
157 <ItemGroup>
158 <ClCompile Include="src\maxgoat.cc" />
159 </ItemGroup>
160 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
161 <ImportGroup Label="ExtensionTargets">
162 </ImportGroup>
163 </Project>