goat3d
view libs/openctm/liblzma/Alloc.h @ 58:d317eb4f83da
- made everything compile properly on windows again
- removed libanim/libvmath, we'll use them as external dependencies
- added new maxgoat_stub 3dsmax plugin project. Gets loaded as a max plugin and
loads the actual maxgoat (and later maxgoat_anim) exporters on demand, to
allow reloading the actual exporters without having to restart 3dsmax (which
takes AGES).
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Tue, 25 Mar 2014 03:19:55 +0200 |
parents | |
children |
line source
1 /* Alloc.h -- Memory allocation functions
2 2008-03-13
3 Igor Pavlov
4 Public domain */
6 #ifndef __COMMON_ALLOC_H
7 #define __COMMON_ALLOC_H
9 #include <stddef.h>
11 #include "NameMangle.h"
13 void *MyAlloc(size_t size);
14 void MyFree(void *address);
16 #ifdef _WIN32
18 void SetLargePageSize();
20 void *MidAlloc(size_t size);
21 void MidFree(void *address);
22 void *BigAlloc(size_t size);
23 void BigFree(void *address);
25 #else
27 #define MidAlloc(size) MyAlloc(size)
28 #define MidFree(address) MyFree(address)
29 #define BigAlloc(size) MyAlloc(size)
30 #define BigFree(address) MyFree(address)
32 #endif
34 #endif