goat3d

view converters/ass2goat/.clang_complete @ 56:ca549434dc95

fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 23 Jan 2014 02:50:54 +0200
parents 3d669155709d
children
line source
1 -I../../src
2 -I/usr/local/include
3 -I/usr/local/include/assimp