goat3d
view goatview/goatview.vcxproj.filters @ 98:b43d33f3ba69
[goatview] better LLVM/gcc detection
[goatview] close_scene might have solved the occasional crashes on opening a second scene
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Wed, 21 May 2014 04:08:11 +0300 |
parents | a42f6cd4e2fa |
children |
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <Filter Include="Source Files">
5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
7 </Filter>
8 <Filter Include="Header Files">
9 <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
10 <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
11 </Filter>
12 <Filter Include="Resource Files">
13 <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
14 <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
15 </Filter>
16 <Filter Include="moc">
17 <UniqueIdentifier>{a278f8f5-22fd-495a-a96f-0b1a9964828b}</UniqueIdentifier>
18 </Filter>
19 </ItemGroup>
20 <ItemGroup>
21 <ClCompile Include="src\main.cc">
22 <Filter>Source Files</Filter>
23 </ClCompile>
24 <ClCompile Include="src\goatview.cc">
25 <Filter>Source Files</Filter>
26 </ClCompile>
27 <ClCompile Include="src\moc_goatview.cc">
28 <Filter>moc</Filter>
29 </ClCompile>
30 <ClCompile Include="src\opengl.c">
31 <Filter>Source Files</Filter>
32 </ClCompile>
33 <ClCompile Include="src\scenemodel.cc">
34 <Filter>Source Files</Filter>
35 </ClCompile>
36 <ClCompile Include="src\moc_scenemodel.cc">
37 <Filter>moc</Filter>
38 </ClCompile>
39 </ItemGroup>
40 <ItemGroup>
41 <CustomBuild Include="src\goatview.h">
42 <Filter>Header Files</Filter>
43 </CustomBuild>
44 <CustomBuild Include="src\scenemodel.h">
45 <Filter>Header Files</Filter>
46 </CustomBuild>
47 </ItemGroup>
48 <ItemGroup>
49 <ClInclude Include="src\opengl.h">
50 <Filter>Header Files</Filter>
51 </ClInclude>
52 </ItemGroup>
53 </Project>