goat3d
view goatview/goatview.vcxproj @ 79:a42f6cd4e2fa
foo
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 08 May 2014 19:30:49 +0300 |
parents | 9785847d52d4 |
children | c1871707c678 |
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Debug|x64">
9 <Configuration>Debug</Configuration>
10 <Platform>x64</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Release|Win32">
13 <Configuration>Release</Configuration>
14 <Platform>Win32</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|x64">
17 <Configuration>Release</Configuration>
18 <Platform>x64</Platform>
19 </ProjectConfiguration>
20 </ItemGroup>
21 <PropertyGroup Label="Globals">
22 <ProjectGuid>{26EB2DC7-B2FF-4587-95CD-5DF70287FA0A}</ProjectGuid>
23 <Keyword>Win32Proj</Keyword>
24 <RootNamespace>goatview</RootNamespace>
25 </PropertyGroup>
26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
28 <ConfigurationType>Application</ConfigurationType>
29 <UseDebugLibraries>true</UseDebugLibraries>
30 <PlatformToolset>v110</PlatformToolset>
31 <CharacterSet>Unicode</CharacterSet>
32 </PropertyGroup>
33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
34 <ConfigurationType>Application</ConfigurationType>
35 <UseDebugLibraries>true</UseDebugLibraries>
36 <PlatformToolset>v110</PlatformToolset>
37 <CharacterSet>Unicode</CharacterSet>
38 </PropertyGroup>
39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
40 <ConfigurationType>Application</ConfigurationType>
41 <UseDebugLibraries>false</UseDebugLibraries>
42 <PlatformToolset>v110</PlatformToolset>
43 <WholeProgramOptimization>true</WholeProgramOptimization>
44 <CharacterSet>Unicode</CharacterSet>
45 </PropertyGroup>
46 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
47 <ConfigurationType>Application</ConfigurationType>
48 <UseDebugLibraries>false</UseDebugLibraries>
49 <PlatformToolset>v110</PlatformToolset>
50 <WholeProgramOptimization>true</WholeProgramOptimization>
51 <CharacterSet>Unicode</CharacterSet>
52 </PropertyGroup>
53 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
54 <ImportGroup Label="ExtensionSettings">
55 </ImportGroup>
56 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
57 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
58 </ImportGroup>
59 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
60 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
61 </ImportGroup>
62 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
63 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
64 </ImportGroup>
65 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
66 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
67 </ImportGroup>
68 <PropertyGroup Label="UserMacros" />
69 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
70 <LinkIncremental>true</LinkIncremental>
71 </PropertyGroup>
72 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
73 <LinkIncremental>true</LinkIncremental>
74 </PropertyGroup>
75 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
76 <LinkIncremental>false</LinkIncremental>
77 </PropertyGroup>
78 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
79 <LinkIncremental>false</LinkIncremental>
80 </PropertyGroup>
81 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
82 <ClCompile>
83 <PrecompiledHeader>
84 </PrecompiledHeader>
85 <WarningLevel>Level3</WarningLevel>
86 <Optimization>Disabled</Optimization>
87 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
88 </ClCompile>
89 <Link>
90 <SubSystem>Console</SubSystem>
91 <GenerateDebugInformation>true</GenerateDebugInformation>
92 </Link>
93 </ItemDefinitionGroup>
94 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
95 <ClCompile>
96 <PrecompiledHeader>
97 </PrecompiledHeader>
98 <WarningLevel>Level3</WarningLevel>
99 <Optimization>Disabled</Optimization>
100 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
101 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
102 </ClCompile>
103 <Link>
104 <SubSystem>Console</SubSystem>
105 <GenerateDebugInformation>true</GenerateDebugInformation>
106 <AdditionalDependencies>goat3d-x64.lib;qtmaind.lib;Qt5Guid.lib;Qt5Cored.lib;Qt5Widgetsd.lib;Qt5OpenGLd.lib;opengl32.lib;glu32.lib;libvmath-x64-dbg.lib;libanim-x64-dbg.lib;pthreadVC2_x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
107 <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
108 </Link>
109 <CustomBuildStep>
110 <Command>
111 </Command>
112 </CustomBuildStep>
113 <CustomBuildStep>
114 <Message>
115 </Message>
116 </CustomBuildStep>
117 <CustomBuildStep>
118 <Outputs>
119 </Outputs>
120 </CustomBuildStep>
121 <CustomBuildStep>
122 <Inputs>
123 </Inputs>
124 </CustomBuildStep>
125 </ItemDefinitionGroup>
126 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
127 <ClCompile>
128 <WarningLevel>Level3</WarningLevel>
129 <PrecompiledHeader>
130 </PrecompiledHeader>
131 <Optimization>MaxSpeed</Optimization>
132 <FunctionLevelLinking>true</FunctionLevelLinking>
133 <IntrinsicFunctions>true</IntrinsicFunctions>
134 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
135 </ClCompile>
136 <Link>
137 <SubSystem>Console</SubSystem>
138 <GenerateDebugInformation>true</GenerateDebugInformation>
139 <EnableCOMDATFolding>true</EnableCOMDATFolding>
140 <OptimizeReferences>true</OptimizeReferences>
141 </Link>
142 </ItemDefinitionGroup>
143 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
144 <ClCompile>
145 <WarningLevel>Level3</WarningLevel>
146 <PrecompiledHeader>
147 </PrecompiledHeader>
148 <Optimization>MaxSpeed</Optimization>
149 <FunctionLevelLinking>true</FunctionLevelLinking>
150 <IntrinsicFunctions>true</IntrinsicFunctions>
151 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
152 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
153 </ClCompile>
154 <Link>
155 <SubSystem>Console</SubSystem>
156 <GenerateDebugInformation>true</GenerateDebugInformation>
157 <EnableCOMDATFolding>true</EnableCOMDATFolding>
158 <OptimizeReferences>true</OptimizeReferences>
159 <AdditionalDependencies>goat3d-x64.lib;qtmain.lib;Qt5Gui.lib;Qt5Widgets.lib;Qt5OpenGL.lib;opengl32.lib;glu32.lib;libvmath-x64.lib;libanim-x64.lib;pthreadVC2_x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
160 <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
161 </Link>
162 </ItemDefinitionGroup>
163 <ItemGroup>
164 <ClCompile Include="src\goatview.cc" />
165 <ClCompile Include="src\main.cc" />
166 <ClCompile Include="src\moc_goatview.cc" />
167 <ClCompile Include="src\opengl.c" />
168 </ItemGroup>
169 <!--ItemGroup>
170 <ClInclude Include="src\goatview.h" />
171 </ItemGroup-->
172 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
173 <ImportGroup Label="ExtensionTargets">
174 </ImportGroup>
175 <ItemGroup>
176 <CustomBuild Include="src\goatview.h">
177 <Message>Running MOC on src\goatview.h ...</Message>
178 <Command>moc.exe src\goatview.h -o src\moc_goatview.cc</Command>
179 <Outputs>src\moc_goatview.cc</Outputs>
180 </CustomBuild>
181 </ItemGroup>
182 <ItemGroup>
183 <ClInclude Include="src\opengl.h" />
184 </ItemGroup>
185 <PropertyGroup>
186 <CustomBuildAfterTargets>ClCompile</CustomBuildAfterTargets>
187 <CustomBuildBeforeTargets>Link</CustomBuildBeforeTargets>
188 </PropertyGroup>
189 </Project>