goat3d

view src/object.h @ 75:76dea247f75c

in progress
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 08 May 2014 00:50:16 +0300
parents dad392c710df
children
line source
1 /*
2 goat3d - 3D scene, character, and animation file format library.
3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 #ifndef OBJECT_H_
19 #define OBJECT_H_
21 #include <string>
22 #include <vmath/vmath.h>
23 #include "aabox.h"
25 namespace g3dimpl {
27 class Object {
28 public:
29 std::string name;
31 Vector3 pos;
32 Quaternion rot;
33 Vector3 scale;
35 Object() : scale(1, 1, 1) {}
36 virtual ~Object() {}
38 virtual AABox get_bounds(const Matrix4x4 &xform) const { return AABox(); }
39 };
41 }
43 #endif // OBJECT_H_