goat3d

view goat3d.vcxproj @ 24:6b651613bd9f

fixed the windows stuff
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 28 Sep 2013 06:32:00 +0300
parents d1cebaf1d5c9
children 4deb0b12fe14
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Debug|x64">
9 <Configuration>Debug</Configuration>
10 <Platform>x64</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Release|Win32">
13 <Configuration>Release</Configuration>
14 <Platform>Win32</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|x64">
17 <Configuration>Release</Configuration>
18 <Platform>x64</Platform>
19 </ProjectConfiguration>
20 </ItemGroup>
21 <ItemGroup>
22 <ClInclude Include="libs\openctm\internal.h" />
23 <ClInclude Include="libs\openctm\liblzma\Alloc.h" />
24 <ClInclude Include="libs\openctm\liblzma\LzFind.h" />
25 <ClInclude Include="libs\openctm\liblzma\LzHash.h" />
26 <ClInclude Include="libs\openctm\liblzma\LzmaDec.h" />
27 <ClInclude Include="libs\openctm\liblzma\LzmaEnc.h" />
28 <ClInclude Include="libs\openctm\liblzma\LzmaLib.h" />
29 <ClInclude Include="libs\openctm\liblzma\NameMangle.h" />
30 <ClInclude Include="libs\openctm\liblzma\Types.h" />
31 <ClInclude Include="libs\openctm\openctm.h" />
32 <ClInclude Include="libs\openctm\openctmpp.h" />
33 <ClInclude Include="libs\tinyxml2\tinyxml2.h" />
34 <ClInclude Include="src\camera.h" />
35 <ClInclude Include="src\chunk.h" />
36 <ClInclude Include="src\goat3d.h" />
37 <ClInclude Include="src\goat3d_impl.h" />
38 <ClInclude Include="src\light.h" />
39 <ClInclude Include="src\log.h" />
40 <ClInclude Include="src\material.h" />
41 <ClInclude Include="src\mesh.h" />
42 <ClInclude Include="src\node.h" />
43 <ClInclude Include="src\object.h" />
44 <ClInclude Include="src\xform_node.h" />
45 </ItemGroup>
46 <ItemGroup>
47 <ClCompile Include="libs\openctm\compressMG1.c" />
48 <ClCompile Include="libs\openctm\compressMG2.c" />
49 <ClCompile Include="libs\openctm\compressRAW.c" />
50 <ClCompile Include="libs\openctm\liblzma\Alloc.c" />
51 <ClCompile Include="libs\openctm\liblzma\LzFind.c" />
52 <ClCompile Include="libs\openctm\liblzma\LzmaDec.c" />
53 <ClCompile Include="libs\openctm\liblzma\LzmaEnc.c" />
54 <ClCompile Include="libs\openctm\liblzma\LzmaLib.c" />
55 <ClCompile Include="libs\openctm\openctm.c" />
56 <ClCompile Include="libs\openctm\stream.c" />
57 <ClCompile Include="libs\tinyxml2\tinyxml2.cpp" />
58 <ClCompile Include="src\camera.cc" />
59 <ClCompile Include="src\chunk.cc" />
60 <ClCompile Include="src\goat3d.cc" />
61 <ClCompile Include="src\goat3d_readxml.cc" />
62 <ClCompile Include="src\goat3d_write.cc" />
63 <ClCompile Include="src\goat3d_writexml.cc" />
64 <ClCompile Include="src\light.cc" />
65 <ClCompile Include="src\log.cc" />
66 <ClCompile Include="src\material.cc" />
67 <ClCompile Include="src\mesh.cc" />
68 <ClCompile Include="src\node.cc" />
69 <ClCompile Include="src\scene.cc" />
70 <ClCompile Include="src\xform_node.cc" />
71 </ItemGroup>
72 <PropertyGroup Label="Globals">
73 <ProjectGuid>{86BF319B-9222-4805-918D-DC1B9F77BCEF}</ProjectGuid>
74 <Keyword>Win32Proj</Keyword>
75 <RootNamespace>goat3d</RootNamespace>
76 </PropertyGroup>
77 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
78 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
79 <ConfigurationType>StaticLibrary</ConfigurationType>
80 <UseDebugLibraries>true</UseDebugLibraries>
81 <PlatformToolset>v110</PlatformToolset>
82 <CharacterSet>Unicode</CharacterSet>
83 </PropertyGroup>
84 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
85 <ConfigurationType>StaticLibrary</ConfigurationType>
86 <UseDebugLibraries>true</UseDebugLibraries>
87 <PlatformToolset>v110</PlatformToolset>
88 <CharacterSet>Unicode</CharacterSet>
89 </PropertyGroup>
90 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
91 <ConfigurationType>StaticLibrary</ConfigurationType>
92 <UseDebugLibraries>false</UseDebugLibraries>
93 <PlatformToolset>v110</PlatformToolset>
94 <WholeProgramOptimization>true</WholeProgramOptimization>
95 <CharacterSet>Unicode</CharacterSet>
96 </PropertyGroup>
97 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
98 <ConfigurationType>StaticLibrary</ConfigurationType>
99 <UseDebugLibraries>false</UseDebugLibraries>
100 <PlatformToolset>v110</PlatformToolset>
101 <WholeProgramOptimization>true</WholeProgramOptimization>
102 <CharacterSet>Unicode</CharacterSet>
103 </PropertyGroup>
104 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
105 <ImportGroup Label="ExtensionSettings">
106 </ImportGroup>
107 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
108 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
109 </ImportGroup>
110 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
111 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
112 </ImportGroup>
113 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
114 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
115 </ImportGroup>
116 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
117 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
118 </ImportGroup>
119 <PropertyGroup Label="UserMacros" />
120 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
121 <TargetName>$(ProjectName)-x64</TargetName>
122 </PropertyGroup>
123 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
124 <TargetName>$(ProjectName)-x64</TargetName>
125 </PropertyGroup>
126 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
127 <ClCompile>
128 <PrecompiledHeader>
129 </PrecompiledHeader>
130 <WarningLevel>Level3</WarningLevel>
131 <Optimization>Disabled</Optimization>
132 <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
133 <DisableSpecificWarnings>4244</DisableSpecificWarnings>
134 </ClCompile>
135 <Link>
136 <SubSystem>Windows</SubSystem>
137 <GenerateDebugInformation>true</GenerateDebugInformation>
138 </Link>
139 </ItemDefinitionGroup>
140 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
141 <ClCompile>
142 <PrecompiledHeader>
143 </PrecompiledHeader>
144 <WarningLevel>Level3</WarningLevel>
145 <Optimization>Disabled</Optimization>
146 <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);OPENCTM_STATIC</PreprocessorDefinitions>
147 <DisableSpecificWarnings>4244;4305;4996</DisableSpecificWarnings>
148 <AdditionalIncludeDirectories>$(SolutionDir)\libs\openctm;$(SolutionDir)\libs\openctm\liblzma;$(SolutionDir)\libs\tinyxml2</AdditionalIncludeDirectories>
149 </ClCompile>
150 <Link>
151 <SubSystem>Windows</SubSystem>
152 <GenerateDebugInformation>true</GenerateDebugInformation>
153 </Link>
154 </ItemDefinitionGroup>
155 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
156 <ClCompile>
157 <WarningLevel>Level3</WarningLevel>
158 <PrecompiledHeader>
159 </PrecompiledHeader>
160 <Optimization>MaxSpeed</Optimization>
161 <FunctionLevelLinking>true</FunctionLevelLinking>
162 <IntrinsicFunctions>true</IntrinsicFunctions>
163 <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
164 <DisableSpecificWarnings>4244</DisableSpecificWarnings>
165 </ClCompile>
166 <Link>
167 <SubSystem>Windows</SubSystem>
168 <GenerateDebugInformation>true</GenerateDebugInformation>
169 <EnableCOMDATFolding>true</EnableCOMDATFolding>
170 <OptimizeReferences>true</OptimizeReferences>
171 </Link>
172 </ItemDefinitionGroup>
173 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
174 <ClCompile>
175 <WarningLevel>Level3</WarningLevel>
176 <PrecompiledHeader>
177 </PrecompiledHeader>
178 <Optimization>MaxSpeed</Optimization>
179 <FunctionLevelLinking>true</FunctionLevelLinking>
180 <IntrinsicFunctions>true</IntrinsicFunctions>
181 <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);OPENCTM_STATIC</PreprocessorDefinitions>
182 <DisableSpecificWarnings>4244;4305;4996</DisableSpecificWarnings>
183 <AdditionalIncludeDirectories>$(SolutionDir)\libs\openctm;$(SolutionDir)\libs\openctm\liblzma;$(SolutionDir)\libs\tinyxml2</AdditionalIncludeDirectories>
184 </ClCompile>
185 <Link>
186 <SubSystem>Windows</SubSystem>
187 <GenerateDebugInformation>true</GenerateDebugInformation>
188 <EnableCOMDATFolding>true</EnableCOMDATFolding>
189 <OptimizeReferences>true</OptimizeReferences>
190 </Link>
191 </ItemDefinitionGroup>
192 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
193 <ImportGroup Label="ExtensionTargets">
194 </ImportGroup>
195 </Project>