goat3d

view goat3d.vcxproj.filters @ 69:66cd8266f078

fixed animation export
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 21 Apr 2014 03:44:10 +0300
parents 4deb0b12fe14
children 9785847d52d4
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <Filter Include="src">
5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
7 </Filter>
8 <Filter Include="libs">
9 <UniqueIdentifier>{bbf568eb-077e-4cb6-8607-e6a016ab7360}</UniqueIdentifier>
10 </Filter>
11 <Filter Include="libs\tinyxml2">
12 <UniqueIdentifier>{8215d0ae-e53d-4dd7-8ca0-ba4470326776}</UniqueIdentifier>
13 </Filter>
14 <Filter Include="libs\openctm">
15 <UniqueIdentifier>{d8a998b8-6390-40ac-b62a-8e5dbf61d437}</UniqueIdentifier>
16 </Filter>
17 <Filter Include="libs\openctm\liblzma">
18 <UniqueIdentifier>{18a85bea-ddb2-49a1-a7b1-bd11b23d5549}</UniqueIdentifier>
19 </Filter>
20 </ItemGroup>
21 <ItemGroup>
22 <ClInclude Include="src\camera.h">
23 <Filter>src</Filter>
24 </ClInclude>
25 <ClInclude Include="src\chunk.h">
26 <Filter>src</Filter>
27 </ClInclude>
28 <ClInclude Include="src\goat3d.h">
29 <Filter>src</Filter>
30 </ClInclude>
31 <ClInclude Include="src\goat3d_impl.h">
32 <Filter>src</Filter>
33 </ClInclude>
34 <ClInclude Include="src\light.h">
35 <Filter>src</Filter>
36 </ClInclude>
37 <ClInclude Include="src\material.h">
38 <Filter>src</Filter>
39 </ClInclude>
40 <ClInclude Include="src\mesh.h">
41 <Filter>src</Filter>
42 </ClInclude>
43 <ClInclude Include="src\xform_node.h">
44 <Filter>src</Filter>
45 </ClInclude>
46 <ClInclude Include="src\node.h">
47 <Filter>src</Filter>
48 </ClInclude>
49 <ClInclude Include="src\object.h">
50 <Filter>src</Filter>
51 </ClInclude>
52 <ClInclude Include="src\log.h">
53 <Filter>src</Filter>
54 </ClInclude>
55 <ClInclude Include="libs\tinyxml2\tinyxml2.h">
56 <Filter>libs\tinyxml2</Filter>
57 </ClInclude>
58 <ClInclude Include="libs\openctm\internal.h">
59 <Filter>libs\openctm</Filter>
60 </ClInclude>
61 <ClInclude Include="libs\openctm\openctm.h">
62 <Filter>libs\openctm</Filter>
63 </ClInclude>
64 <ClInclude Include="libs\openctm\openctmpp.h">
65 <Filter>libs\openctm</Filter>
66 </ClInclude>
67 <ClInclude Include="libs\openctm\liblzma\Alloc.h">
68 <Filter>libs\openctm\liblzma</Filter>
69 </ClInclude>
70 <ClInclude Include="libs\openctm\liblzma\LzFind.h">
71 <Filter>libs\openctm\liblzma</Filter>
72 </ClInclude>
73 <ClInclude Include="libs\openctm\liblzma\LzHash.h">
74 <Filter>libs\openctm\liblzma</Filter>
75 </ClInclude>
76 <ClInclude Include="libs\openctm\liblzma\LzmaDec.h">
77 <Filter>libs\openctm\liblzma</Filter>
78 </ClInclude>
79 <ClInclude Include="libs\openctm\liblzma\LzmaEnc.h">
80 <Filter>libs\openctm\liblzma</Filter>
81 </ClInclude>
82 <ClInclude Include="libs\openctm\liblzma\LzmaLib.h">
83 <Filter>libs\openctm\liblzma</Filter>
84 </ClInclude>
85 <ClInclude Include="libs\openctm\liblzma\NameMangle.h">
86 <Filter>libs\openctm\liblzma</Filter>
87 </ClInclude>
88 <ClInclude Include="libs\openctm\liblzma\Types.h">
89 <Filter>libs\openctm\liblzma</Filter>
90 </ClInclude>
91 </ItemGroup>
92 <ItemGroup>
93 <ClCompile Include="src\goat3d.cc">
94 <Filter>src</Filter>
95 </ClCompile>
96 <ClCompile Include="src\mesh.cc">
97 <Filter>src</Filter>
98 </ClCompile>
99 <ClCompile Include="src\xform_node.cc">
100 <Filter>src</Filter>
101 </ClCompile>
102 <ClCompile Include="src\camera.cc">
103 <Filter>src</Filter>
104 </ClCompile>
105 <ClCompile Include="src\light.cc">
106 <Filter>src</Filter>
107 </ClCompile>
108 <ClCompile Include="src\material.cc">
109 <Filter>src</Filter>
110 </ClCompile>
111 <ClCompile Include="src\node.cc">
112 <Filter>src</Filter>
113 </ClCompile>
114 <ClCompile Include="src\chunk.cc">
115 <Filter>src</Filter>
116 </ClCompile>
117 <ClCompile Include="src\goat3d_readxml.cc">
118 <Filter>src</Filter>
119 </ClCompile>
120 <ClCompile Include="src\goat3d_write.cc">
121 <Filter>src</Filter>
122 </ClCompile>
123 <ClCompile Include="src\goat3d_writexml.cc">
124 <Filter>src</Filter>
125 </ClCompile>
126 <ClCompile Include="src\log.cc">
127 <Filter>src</Filter>
128 </ClCompile>
129 <ClCompile Include="src\scene.cc">
130 <Filter>src</Filter>
131 </ClCompile>
132 <ClCompile Include="libs\tinyxml2\tinyxml2.cpp">
133 <Filter>libs\tinyxml2</Filter>
134 </ClCompile>
135 <ClCompile Include="libs\openctm\compressMG1.c">
136 <Filter>libs\openctm</Filter>
137 </ClCompile>
138 <ClCompile Include="libs\openctm\compressMG2.c">
139 <Filter>libs\openctm</Filter>
140 </ClCompile>
141 <ClCompile Include="libs\openctm\compressRAW.c">
142 <Filter>libs\openctm</Filter>
143 </ClCompile>
144 <ClCompile Include="libs\openctm\openctm.c">
145 <Filter>libs\openctm</Filter>
146 </ClCompile>
147 <ClCompile Include="libs\openctm\stream.c">
148 <Filter>libs\openctm</Filter>
149 </ClCompile>
150 <ClCompile Include="libs\openctm\liblzma\Alloc.c">
151 <Filter>libs\openctm\liblzma</Filter>
152 </ClCompile>
153 <ClCompile Include="libs\openctm\liblzma\LzFind.c">
154 <Filter>libs\openctm\liblzma</Filter>
155 </ClCompile>
156 <ClCompile Include="libs\openctm\liblzma\LzmaDec.c">
157 <Filter>libs\openctm\liblzma</Filter>
158 </ClCompile>
159 <ClCompile Include="libs\openctm\liblzma\LzmaEnc.c">
160 <Filter>libs\openctm\liblzma</Filter>
161 </ClCompile>
162 <ClCompile Include="libs\openctm\liblzma\LzmaLib.c">
163 <Filter>libs\openctm\liblzma</Filter>
164 </ClCompile>
165 <ClCompile Include="src\goat3d_read.cc">
166 <Filter>src</Filter>
167 </ClCompile>
168 </ItemGroup>
169 </Project>