goat3d
view libs/openctm/liblzma/Alloc.h @ 47:498ca7ac7047
- placed all the implementation stuff in the g3dimpl namespace
- added animation stuff to the public API
- started writing animation saving/loading
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 28 Dec 2013 06:47:39 +0200 |
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children |
line source
1 /* Alloc.h -- Memory allocation functions
2 2008-03-13
3 Igor Pavlov
4 Public domain */
6 #ifndef __COMMON_ALLOC_H
7 #define __COMMON_ALLOC_H
9 #include <stddef.h>
11 #include "NameMangle.h"
13 void *MyAlloc(size_t size);
14 void MyFree(void *address);
16 #ifdef _WIN32
18 void SetLargePageSize();
20 void *MidAlloc(size_t size);
21 void MidFree(void *address);
22 void *BigAlloc(size_t size);
23 void BigFree(void *address);
25 #else
27 #define MidAlloc(size) MyAlloc(size)
28 #define MidFree(address) MyFree(address)
29 #define BigAlloc(size) MyAlloc(size)
30 #define BigFree(address) MyFree(address)
32 #endif
34 #endif