goat3d
view converters/ass2goat/Makefile @ 47:498ca7ac7047
- placed all the implementation stuff in the g3dimpl namespace
- added animation stuff to the public API
- started writing animation saving/loading
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 28 Dec 2013 06:47:39 +0200 |
parents | |
children |
line source
1 src = $(wildcard src/*.c)
2 obj = $(src:.c=.o)
3 dep = $(obj:.o=.d)
4 bin = ass2goat
6 CC = clang
7 CPP = clang -E
8 CFLAGS = -pedantic -Wall -g $(goatinc)
9 LDFLAGS = -lgoat3d -lassimp
11 $(bin): $(obj)
12 $(CC) -o $@ $(obj) $(LDFLAGS)
14 -include $(dep)
16 %.d: %.c
17 @$(CPP) $(CFLAGS) $< -MM -MT $(@:.d=.o) >$@
19 .PHONY: clean
20 clean:
21 rm -f $(obj) $(bin)
23 .PHONY: cleandep
24 cleandep:
25 rm -f $(dep)