goat3d

view src/node.h @ 29:3d669155709d

- switched the unix build to use the internal vmath/anim as well - fixed a memory corruption issue which was caused by including the system-wide installed version of the anim.h header file - started the ass2goat assimp->goat3d converter
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 29 Sep 2013 21:53:03 +0300
parents 97139303348c
children 498ca7ac7047
line source
1 #ifndef NODE_H_
2 #define NODE_H_
4 #include "xform_node.h"
5 #include "object.h"
7 class Node : public XFormNode {
8 private:
9 Object *obj;
11 public:
12 Node();
14 void set_object(Object *obj);
15 Object *get_object();
16 const Object *get_object() const;
17 };
19 void delete_node_tree(Node *n);
21 #endif // NODE_H_