goat3d

view src/camera.h @ 29:3d669155709d

- switched the unix build to use the internal vmath/anim as well - fixed a memory corruption issue which was caused by including the system-wide installed version of the anim.h header file - started the ass2goat assimp->goat3d converter
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 29 Sep 2013 21:53:03 +0300
parents 2918358f5e6d
children 498ca7ac7047
line source
1 #ifndef CAMERA_H_
2 #define CAMERA_H_
4 #include "object.h"
6 class Camera : public Object {
7 public:
8 float near_clip, far_clip;
10 Camera();
11 };
13 class TargetCamera : public Camera {
14 public:
15 Vector3 target, up;
17 TargetCamera();
18 };
20 #endif // CAMERA_H_