goat3d

view exporters/maxgoat/src/logger.cc @ 66:3751aabbc5b3

igame animation api is weird...
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 19 Apr 2014 07:56:43 +0300
parents
children 9862541fdcf5
line source
1 #include <stdio.h>
2 #include <stdarg.h>
3 #include "logger.h"
5 static FILE *logfile;
7 bool maxlog_open(const char *fname)
8 {
9 if(!(logfile = fopen(fname, "wb"))) {
10 return false;
11 }
12 setvbuf(logfile, 0, _IONBF, 0);
13 return true;
14 }
16 void maxlog_close()
17 {
18 if(logfile) {
19 fclose(logfile);
20 }
21 }
23 void maxlog(const char *fmt, ...)
24 {
25 if(!logfile) return;
27 va_list ap;
28 va_start(ap, fmt);
29 vfprintf(logfile, fmt, ap);
30 va_end(ap);
31 }