goat3d

view src/light.cc @ 72:36e39632db75

- fixed exporter animation bounds calculation - fixed missing scene name in exported meshes - rewritting goatview as a full GUI app with Qt
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 06 May 2014 03:31:35 +0300
parents 498ca7ac7047
children
line source
1 /*
2 goat3d - 3D scene, character, and animation file format library.
3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 #include "light.h"
20 using namespace g3dimpl;
22 Light::Light()
23 : color(1, 1, 1), attenuation(1, 0, 0)
24 {
25 max_dist = 0.0;
26 }
28 DirLight::DirLight()
29 : dir(0, 0, 1)
30 {
31 }
33 SpotLight::SpotLight()
34 {
35 inner_cone = DEG_TO_RAD(30);
36 outer_cone = DEG_TO_RAD(45);
37 }