goat3d

diff goat3d-static.vcproj @ 41:da3f335e0069

revamped the visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 01 Dec 2013 01:31:53 +0200
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/goat3d-static.vcproj	Sun Dec 01 01:31:53 2013 +0200
     1.3 @@ -0,0 +1,514 @@
     1.4 +<?xml version="1.0" encoding="Windows-1252"?>
     1.5 +<VisualStudioProject
     1.6 +	ProjectType="Visual C++"
     1.7 +	Version="9.00"
     1.8 +	Name="goat3d-static"
     1.9 +	ProjectGUID="{F4EB866F-D33F-4121-BEC9-CB811A98D057}"
    1.10 +	RootNamespace="goat3d-static"
    1.11 +	Keyword="Win32Proj"
    1.12 +	TargetFrameworkVersion="196613"
    1.13 +	>
    1.14 +	<Platforms>
    1.15 +		<Platform
    1.16 +			Name="Win32"
    1.17 +		/>
    1.18 +	</Platforms>
    1.19 +	<ToolFiles>
    1.20 +	</ToolFiles>
    1.21 +	<Configurations>
    1.22 +		<Configuration
    1.23 +			Name="Debug|Win32"
    1.24 +			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
    1.25 +			IntermediateDirectory="$(ConfigurationName)-static"
    1.26 +			ConfigurationType="4"
    1.27 +			CharacterSet="1"
    1.28 +			>
    1.29 +			<Tool
    1.30 +				Name="VCPreBuildEventTool"
    1.31 +			/>
    1.32 +			<Tool
    1.33 +				Name="VCCustomBuildTool"
    1.34 +			/>
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    1.41 +			<Tool
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    1.43 +			/>
    1.44 +			<Tool
    1.45 +				Name="VCCLCompilerTool"
    1.46 +				Optimization="0"
    1.47 +				AdditionalIncludeDirectories="&quot;$(SolutionDir)\libs\vmath&quot;;&quot;$(SolutionDir)\libs\anim&quot;;&quot;$(SolutionDir)\libs\openctm&quot;;&quot;$(SolutionDir)\libs\tinyxml2&quot;;&quot;$(SolutionDir)\libs\openctm\liblzma&quot;"
    1.48 +				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GOAT3D_EXPORTS;OPENCTM_STATIC"
    1.49 +				MinimalRebuild="true"
    1.50 +				BasicRuntimeChecks="3"
    1.51 +				RuntimeLibrary="3"
    1.52 +				UsePrecompiledHeader="0"
    1.53 +				WarningLevel="3"
    1.54 +				DebugInformationFormat="4"
    1.55 +				DisableSpecificWarnings="4244;4996;4305"
    1.56 +			/>
    1.57 +			<Tool
    1.58 +				Name="VCManagedResourceCompilerTool"
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    1.60 +			<Tool
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    1.80 +			/>
    1.81 +			<Tool
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    1.83 +			/>
    1.84 +		</Configuration>
    1.85 +		<Configuration
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    1.87 +			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
    1.88 +			IntermediateDirectory="$(ConfigurationName)-static"
    1.89 +			ConfigurationType="4"
    1.90 +			CharacterSet="1"
    1.91 +			WholeProgramOptimization="1"
    1.92 +			>
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    1.95 +			/>
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   1.109 +				Name="VCCLCompilerTool"
   1.110 +				Optimization="2"
   1.111 +				EnableIntrinsicFunctions="true"
   1.112 +				AdditionalIncludeDirectories="&quot;$(SolutionDir)\libs\vmath&quot;;&quot;$(SolutionDir)\libs\anim&quot;;&quot;$(SolutionDir)\libs\openctm&quot;;&quot;$(SolutionDir)\libs\tinyxml2&quot;;&quot;$(SolutionDir)\libs\openctm\liblzma&quot;"
   1.113 +				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GOAT3D_EXPORTS;OPENCTM_STATIC"
   1.114 +				RuntimeLibrary="2"
   1.115 +				EnableFunctionLevelLinking="true"
   1.116 +				UsePrecompiledHeader="0"
   1.117 +				WarningLevel="3"
   1.118 +				DebugInformationFormat="3"
   1.119 +				DisableSpecificWarnings="4244;4996;4305"
   1.120 +			/>
   1.121 +			<Tool
   1.122 +				Name="VCManagedResourceCompilerTool"
   1.123 +			/>
   1.124 +			<Tool
   1.125 +				Name="VCResourceCompilerTool"
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   1.127 +			<Tool
   1.128 +				Name="VCPreLinkEventTool"
   1.129 +			/>
   1.130 +			<Tool
   1.131 +				Name="VCLibrarianTool"
   1.132 +			/>
   1.133 +			<Tool
   1.134 +				Name="VCALinkTool"
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   1.136 +			<Tool
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   1.144 +			/>
   1.145 +			<Tool
   1.146 +				Name="VCPostBuildEventTool"
   1.147 +				CommandLine="mkdir usr\include&#x0D;&#x0A;mkdir usr\lib&#x0D;&#x0A;copy /Y src\goat3d.h usr\include\goat3d.h&#x0D;&#x0A;copy /Y $(TargetPath) usr\lib\"
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   1.151 +	<References>
   1.152 +	</References>
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