goat3d

diff src/goat3d_writexml.cc @ 58:d317eb4f83da

- made everything compile properly on windows again - removed libanim/libvmath, we'll use them as external dependencies - added new maxgoat_stub 3dsmax plugin project. Gets loaded as a max plugin and loads the actual maxgoat (and later maxgoat_anim) exporters on demand, to allow reloading the actual exporters without having to restart 3dsmax (which takes AGES).
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 25 Mar 2014 03:19:55 +0200
parents af1310ed212b
children 99715321ad6d
line diff
     1.1 --- a/src/goat3d_writexml.cc	Thu Jan 23 03:57:15 2014 +0200
     1.2 +++ b/src/goat3d_writexml.cc	Tue Mar 25 03:19:55 2014 +0200
     1.3 @@ -27,7 +27,7 @@
     1.4  		write_material(this, io, materials[i], 1);
     1.5  	}
     1.6  	for(size_t i=0; i<meshes.size(); i++) {
     1.7 -		write_mesh(this, io, meshes[i], i, 1);
     1.8 +		write_mesh(this, io, meshes[i], (int)i, 1);
     1.9  	}
    1.10  	for(size_t i=0; i<lights.size(); i++) {
    1.11  		write_light(this, io, lights[i], 1);