goat3d
diff src/goat3d_writexml.cc @ 58:d317eb4f83da
- made everything compile properly on windows again
- removed libanim/libvmath, we'll use them as external dependencies
- added new maxgoat_stub 3dsmax plugin project. Gets loaded as a max plugin and
loads the actual maxgoat (and later maxgoat_anim) exporters on demand, to
allow reloading the actual exporters without having to restart 3dsmax (which
takes AGES).
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Tue, 25 Mar 2014 03:19:55 +0200 |
parents | af1310ed212b |
children | 99715321ad6d |
line diff
1.1 --- a/src/goat3d_writexml.cc Thu Jan 23 03:57:15 2014 +0200 1.2 +++ b/src/goat3d_writexml.cc Tue Mar 25 03:19:55 2014 +0200 1.3 @@ -27,7 +27,7 @@ 1.4 write_material(this, io, materials[i], 1); 1.5 } 1.6 for(size_t i=0; i<meshes.size(); i++) { 1.7 - write_mesh(this, io, meshes[i], i, 1); 1.8 + write_mesh(this, io, meshes[i], (int)i, 1); 1.9 } 1.10 for(size_t i=0; i<lights.size(); i++) { 1.11 write_light(this, io, lights[i], 1);