goat3d
diff exporters/blendgoat/src/blendgoat.py @ 37:d259a5094390
trying to figure out how to properly call C functions from the python plugin
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 06 Oct 2013 17:42:43 +0300 |
parents | 9a211986a28b |
children |
line diff
1.1 --- a/exporters/blendgoat/src/blendgoat.py Sun Oct 06 15:34:45 2013 +0300 1.2 +++ b/exporters/blendgoat/src/blendgoat.py Sun Oct 06 17:42:43 2013 +0300 1.3 @@ -16,12 +16,11 @@ 1.4 } 1.5 1.6 class ExportGoat3D(bpy.types.Operator, ExportHelper): 1.7 - bl_idname = "export.goat3d" 1.8 - bl_label = "export" 1.9 + bl_idname = "export_scene.goat3d" 1.10 + bl_label = "Export Goat3D Scene" 1.11 bl_options = {'PRESET'} 1.12 filename_ext = ".goatsce" 1.13 - 1.14 - fname = bpy.props.StringProperty(subtype="FILE_PATH") 1.15 + filter_glob = bpy.props.StringProperty(default="*.goatsce", options={'HIDDEN'}) 1.16 1.17 @classmethod 1.18 def poll(cls, ctx): 1.19 @@ -32,6 +31,7 @@ 1.20 if not libname: 1.21 self.report({'ERROR'}, "Could not find the goat3d library! make sure it's installed.") 1.22 return {'CANCELLED'} 1.23 + 1.24 libgoat = CDLL(libname) 1.25 if not libgoat: 1.26 self.report({'ERROR'}, "Could not open goat3d library!") 1.27 @@ -45,17 +45,19 @@ 1.28 goat3d_free.argtypes = [c_void_p] 1.29 goat3d_free.restype = None 1.30 1.31 - goat3d_save_file = libgoat.goat3d_save_file 1.32 - goat3d_save_file.argtypes = [c_void_p, c_char_p] 1.33 + goat3d_save = libgoat.goat3d_save 1.34 + goat3d_save.argtypes = [c_void_p, c_char_p] 1.35 1.36 - self.report({'INFO'}, "Exporting goat3d file") 1.37 + print("Exporting goat3d file: " + self.filepath) 1.38 1.39 goat = goat3d_create() 1.40 if not goat: 1.41 self.report({'ERROR'}, "Failed to create goat3d object") 1.42 return {'CANCELLED'} 1.43 1.44 - goat3d_save_file(goat, "/tmp/lala.xml") 1.45 + print(type(goat)) 1.46 + print(type(self.filepath)) 1.47 + goat3d_save(goat, c_char_p(self.filepath)) 1.48 goat3d_free(goat) 1.49 return {'FINISHED'} 1.50