goat3d
diff src/node.cc @ 56:ca549434dc95
fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 23 Jan 2014 02:50:54 +0200 |
parents | 498ca7ac7047 |
children | 99715321ad6d |
line diff
1.1 --- a/src/node.cc Sun Jan 19 14:56:44 2014 +0200 1.2 +++ b/src/node.cc Thu Jan 23 02:50:54 2014 +0200 1.3 @@ -26,6 +26,8 @@ 1.4 1.5 void g3dimpl::delete_node_tree(Node *n) 1.6 { 1.7 + if(!n) return; 1.8 + 1.9 for(int i=0; i<n->get_children_count(); i++) { 1.10 delete_node_tree((Node*)n->get_child(i)); 1.11 }