goat3d

diff src/goat3d.h @ 55:af1310ed212b

not done yet
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 19 Jan 2014 14:56:44 +0200
parents 498ca7ac7047
children 76d0f55f9d5f
line diff
     1.1 --- a/src/goat3d.h	Fri Jan 17 18:30:35 2014 +0200
     1.2 +++ b/src/goat3d.h	Sun Jan 19 14:56:44 2014 +0200
     1.3 @@ -90,13 +90,13 @@
     1.4  
     1.5  /* load/save animation files (g must already be loaded to load animations) */
     1.6  GOAT3DAPI int goat3d_load_anim(struct goat3d *g, const char *fname);
     1.7 -GOAT3DAPI int goat3d_save_anim(const struct goat3d *g, const struct goat3d_node *root, const char *fname);
     1.8 +GOAT3DAPI int goat3d_save_anim(const struct goat3d *g, const char *fname);
     1.9  
    1.10  GOAT3DAPI int goat3d_load_anim_file(struct goat3d *g, FILE *fp);
    1.11 -GOAT3DAPI int goat3d_save_anim_file(const struct goat3d *g, const struct goat3d_node *root, FILE *fp);
    1.12 +GOAT3DAPI int goat3d_save_anim_file(const struct goat3d *g, FILE *fp);
    1.13  
    1.14  GOAT3DAPI int goat3d_load_anim_io(struct goat3d *g, struct goat3d_io *io);
    1.15 -GOAT3DAPI int goat3d_save_anim_io(const struct goat3d *g, const struct goat3d_node *root, struct goat3d_io *io);
    1.16 +GOAT3DAPI int goat3d_save_anim_io(const struct goat3d *g, struct goat3d_io *io);
    1.17  
    1.18  /* misc scene properties */
    1.19  GOAT3DAPI int goat3d_set_name(struct goat3d *g, const char *name);