goat3d
diff goatview/src/goatview.cc @ 88:7941e89798e5
selections
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 15 May 2014 06:52:01 +0300 |
parents | 91e3aa1a60c3 |
children | 8b156bc5205b |
line diff
1.1 --- a/goatview/src/goatview.cc Wed May 14 18:28:38 2014 +0300 1.2 +++ b/goatview/src/goatview.cc Thu May 15 06:52:01 2014 +0300 1.3 @@ -11,6 +11,7 @@ 1.4 1.5 goat3d *scene; 1.6 static SceneModel *sdata; 1.7 +static GoatViewport *glview; 1.8 1.9 static long anim_time; 1.10 static float cam_theta, cam_phi, cam_dist = 8; 1.11 @@ -18,6 +19,11 @@ 1.12 static bool use_nodes = true; 1.13 static bool use_lighting = true; 1.14 1.15 +void post_redisplay() 1.16 +{ 1.17 + glview->updateGL(); 1.18 +} 1.19 + 1.20 1.21 GoatView::GoatView() 1.22 { 1.23 @@ -105,7 +111,7 @@ 1.24 act_use_nodes->setCheckable(true); 1.25 act_use_nodes->setChecked(use_nodes); 1.26 connect(act_use_nodes, &QAction::triggered, this, 1.27 - [&](){ use_nodes = !use_nodes; glview->updateGL(); }); 1.28 + [&](){ use_nodes = !use_nodes; post_redisplay(); }); 1.29 menu_view->addAction(act_use_nodes); 1.30 1.31 QAction *act_use_lighting = new QAction("lighting", this); 1.32 @@ -137,19 +143,17 @@ 1.33 1.34 // make the tree view widget 1.35 treeview = new QTreeView; 1.36 - /* 1.37 - scntree->setColumnCount(1); 1.38 - QStringList hdrstr; 1.39 - hdrstr << "Node";// << "Type"; 1.40 - scntree->setHeaderItem(new QTreeWidgetItem((QTreeWidget*)0, hdrstr)); 1.41 - */ 1.42 treeview->setAlternatingRowColors(true); 1.43 + treeview->setSelectionMode(QAbstractItemView::SingleSelection); 1.44 dock_vbox->addWidget(treeview); 1.45 1.46 scene_model = new SceneModel; 1.47 - connect(scene_model, &SceneModel::dataChanged, [&](){ glview->updateGL(); }); 1.48 + connect(scene_model, &SceneModel::dataChanged, [&](){ post_redisplay(); }); 1.49 treeview->setModel(scene_model); 1.50 1.51 + connect(treeview->selectionModel(), &QItemSelectionModel::selectionChanged, 1.52 + [&](){ scene_model->selchange(treeview->selectionModel()->selectedIndexes()); }); 1.53 + 1.54 // misc 1.55 QPushButton *bn_quit = new QPushButton("quit"); 1.56 dock_vbox->addWidget(bn_quit); 1.57 @@ -174,7 +178,7 @@ 1.58 1.59 bool GoatView::make_center() 1.60 { 1.61 - glview = new GoatViewport(this); 1.62 + glview = ::glview = new GoatViewport(this); 1.63 setCentralWidget(glview); 1.64 return true; 1.65 } 1.66 @@ -316,6 +320,43 @@ 1.67 goat3d_mesh *mesh = (goat3d_mesh*)goat3d_get_node_object(node); 1.68 1.69 draw_mesh(mesh); 1.70 + 1.71 + if(data->selected) { 1.72 + float bmin[3], bmax[3]; 1.73 + goat3d_get_mesh_bounds(mesh, bmin, bmax); 1.74 + 1.75 + glPushAttrib(GL_ENABLE_BIT); 1.76 + glDisable(GL_LIGHTING); 1.77 + 1.78 + glColor3f(0.3, 1, 0.2); 1.79 + 1.80 + glBegin(GL_LINE_LOOP); 1.81 + glVertex3f(bmin[0], bmin[1], bmin[2]); 1.82 + glVertex3f(bmax[0], bmin[1], bmin[2]); 1.83 + glVertex3f(bmax[0], bmin[1], bmax[2]); 1.84 + glVertex3f(bmin[0], bmin[1], bmax[2]); 1.85 + glEnd(); 1.86 + 1.87 + glBegin(GL_LINE_LOOP); 1.88 + glVertex3f(bmin[0], bmax[1], bmin[2]); 1.89 + glVertex3f(bmax[0], bmax[1], bmin[2]); 1.90 + glVertex3f(bmax[0], bmax[1], bmax[2]); 1.91 + glVertex3f(bmin[0], bmax[1], bmax[2]); 1.92 + glEnd(); 1.93 + 1.94 + glBegin(GL_LINES); 1.95 + glVertex3f(bmin[0], bmin[1], bmin[2]); 1.96 + glVertex3f(bmin[0], bmax[1], bmin[2]); 1.97 + glVertex3f(bmin[0], bmin[1], bmax[2]); 1.98 + glVertex3f(bmin[0], bmax[1], bmax[2]); 1.99 + glVertex3f(bmax[0], bmin[1], bmin[2]); 1.100 + glVertex3f(bmax[0], bmax[1], bmin[2]); 1.101 + glVertex3f(bmax[0], bmin[1], bmax[2]); 1.102 + glVertex3f(bmax[0], bmax[1], bmax[2]); 1.103 + glEnd(); 1.104 + 1.105 + glPopAttrib(); 1.106 + } 1.107 } 1.108 } 1.109