goat3d

diff libs/vmath/ray.cc @ 27:4deb0b12fe14

wtf... corrupted heap?
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 29 Sep 2013 08:20:19 +0300
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/libs/vmath/ray.cc	Sun Sep 29 08:20:19 2013 +0300
     1.3 @@ -0,0 +1,39 @@
     1.4 +#include "ray.h"
     1.5 +#include "vector.h"
     1.6 +
     1.7 +scalar_t Ray::env_ior = 1.0;
     1.8 +
     1.9 +Ray::Ray()
    1.10 +{
    1.11 +	ior = env_ior;
    1.12 +	energy = 1.0;
    1.13 +	time = 0;
    1.14 +	iter = 0;
    1.15 +}
    1.16 +
    1.17 +Ray::Ray(const Vector3 &origin, const Vector3 &dir)
    1.18 +{
    1.19 +	this->origin = origin;
    1.20 +	this->dir = dir;
    1.21 +	ior = env_ior;
    1.22 +	energy = 1.0;
    1.23 +	time = 0;
    1.24 +	iter = 0;
    1.25 +}
    1.26 +
    1.27 +void Ray::transform(const Matrix4x4 &xform)
    1.28 +{
    1.29 +	Matrix4x4 upper = xform;
    1.30 +	upper[0][3] = upper[1][3] = upper[2][3] = upper[3][0] = upper[3][1] = upper[3][2] = 0.0;
    1.31 +	upper[3][3] = 1.0;
    1.32 +
    1.33 +	dir.transform(upper);
    1.34 +	origin.transform(xform);
    1.35 +}
    1.36 +
    1.37 +Ray Ray::transformed(const Matrix4x4 &xform) const
    1.38 +{
    1.39 +	Ray foo = *this;
    1.40 +	foo.transform(xform);
    1.41 +	return foo;
    1.42 +}