goat3d

diff src/node.cc @ 47:498ca7ac7047

- placed all the implementation stuff in the g3dimpl namespace - added animation stuff to the public API - started writing animation saving/loading
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 28 Dec 2013 06:47:39 +0200
parents cd71f0b92f44
children dad392c710df ca549434dc95
line diff
     1.1 --- a/src/node.cc	Sun Dec 08 03:00:25 2013 +0200
     1.2 +++ b/src/node.cc	Sat Dec 28 06:47:39 2013 +0200
     1.3 @@ -2,6 +2,8 @@
     1.4  #include <string.h>
     1.5  #include "node.h"
     1.6  
     1.7 +using namespace g3dimpl;
     1.8 +
     1.9  Node::Node()
    1.10  {
    1.11  	obj = 0;
    1.12 @@ -22,7 +24,7 @@
    1.13  	return obj;
    1.14  }
    1.15  
    1.16 -void delete_node_tree(Node *n)
    1.17 +void g3dimpl::delete_node_tree(Node *n)
    1.18  {
    1.19  	for(int i=0; i<n->get_children_count(); i++) {
    1.20  		delete_node_tree((Node*)n->get_child(i));