goat3d

diff src/chunk.h @ 47:498ca7ac7047

- placed all the implementation stuff in the g3dimpl namespace - added animation stuff to the public API - started writing animation saving/loading
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 28 Dec 2013 06:47:39 +0200
parents da3f335e0069
children dad392c710df
line diff
     1.1 --- a/src/chunk.h	Sun Dec 08 03:00:25 2013 +0200
     1.2 +++ b/src/chunk.h	Sat Dec 28 06:47:39 2013 +0200
     1.3 @@ -7,6 +7,8 @@
     1.4  typedef unsigned __int32 uint32_t;
     1.5  #endif
     1.6  
     1.7 +namespace g3dimpl {
     1.8 +
     1.9  enum {
    1.10  	CNK_INVALID,		// this shouldn't appear in files
    1.11  	CNK_SCENE,			// the root chunk
    1.12 @@ -120,5 +122,6 @@
    1.13  bool read_chunk_header(ChunkHeader *hdr, goat3d_io *io);
    1.14  void skip_chunk(const ChunkHeader *hdr, goat3d_io *io);
    1.15  
    1.16 +}	// namespace g3dimpl
    1.17  
    1.18  #endif	// CHUNK_H_