goat3d
diff src/chunk.h @ 47:498ca7ac7047
- placed all the implementation stuff in the g3dimpl namespace
- added animation stuff to the public API
- started writing animation saving/loading
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 28 Dec 2013 06:47:39 +0200 |
parents | da3f335e0069 |
children | dad392c710df |
line diff
1.1 --- a/src/chunk.h Sun Dec 08 03:00:25 2013 +0200 1.2 +++ b/src/chunk.h Sat Dec 28 06:47:39 2013 +0200 1.3 @@ -7,6 +7,8 @@ 1.4 typedef unsigned __int32 uint32_t; 1.5 #endif 1.6 1.7 +namespace g3dimpl { 1.8 + 1.9 enum { 1.10 CNK_INVALID, // this shouldn't appear in files 1.11 CNK_SCENE, // the root chunk 1.12 @@ -120,5 +122,6 @@ 1.13 bool read_chunk_header(ChunkHeader *hdr, goat3d_io *io); 1.14 void skip_chunk(const ChunkHeader *hdr, goat3d_io *io); 1.15 1.16 +} // namespace g3dimpl 1.17 1.18 #endif // CHUNK_H_