goat3d

diff goatview/src/goatview.h @ 72:36e39632db75

- fixed exporter animation bounds calculation - fixed missing scene name in exported meshes - rewritting goatview as a full GUI app with Qt
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 06 May 2014 03:31:35 +0300
parents
children 9862541fdcf5
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/goatview/src/goatview.h	Tue May 06 03:31:35 2014 +0300
     1.3 @@ -0,0 +1,36 @@
     1.4 +#ifndef GOATVIEW_H_
     1.5 +#define GOATVIEW_H_
     1.6 +
     1.7 +#include <QtWidgets/QtWidgets>
     1.8 +#include <QtOpenGL/QGLWidget>
     1.9 +
    1.10 +class GoatView : public QMainWindow {
    1.11 +	Q_OBJECT
    1.12 +private:
    1.13 +	bool make_menu();
    1.14 +	bool make_dock();
    1.15 +	bool make_center();
    1.16 +
    1.17 +private slots:
    1.18 +	void open_scene();
    1.19 +	void open_anim();
    1.20 +
    1.21 +public:
    1.22 +	GoatView();
    1.23 +	~GoatView();
    1.24 +};
    1.25 +
    1.26 +class GoatViewport : public QGLWidget {
    1.27 +	Q_OBJECT
    1.28 +public:
    1.29 +	GoatViewport();
    1.30 +	~GoatViewport();
    1.31 +
    1.32 +	QSize sizeHint() const;
    1.33 +
    1.34 +	void initializeGL();
    1.35 +	void resizeGL(int xsz, int ysz);
    1.36 +	void paintGL();
    1.37 +};
    1.38 +
    1.39 +#endif	// GOATVIEW_H_
    1.40 \ No newline at end of file