goat3d

diff goatview/goatview.vcxproj @ 72:36e39632db75

- fixed exporter animation bounds calculation - fixed missing scene name in exported meshes - rewritting goatview as a full GUI app with Qt
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 06 May 2014 03:31:35 +0300
parents
children ab66cdabf6f2
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/goatview/goatview.vcxproj	Tue May 06 03:31:35 2014 +0300
     1.3 @@ -0,0 +1,181 @@
     1.4 +<?xml version="1.0" encoding="utf-8"?>
     1.5 +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     1.6 +  <ItemGroup Label="ProjectConfigurations">
     1.7 +    <ProjectConfiguration Include="Debug|Win32">
     1.8 +      <Configuration>Debug</Configuration>
     1.9 +      <Platform>Win32</Platform>
    1.10 +    </ProjectConfiguration>
    1.11 +    <ProjectConfiguration Include="Debug|x64">
    1.12 +      <Configuration>Debug</Configuration>
    1.13 +      <Platform>x64</Platform>
    1.14 +    </ProjectConfiguration>
    1.15 +    <ProjectConfiguration Include="Release|Win32">
    1.16 +      <Configuration>Release</Configuration>
    1.17 +      <Platform>Win32</Platform>
    1.18 +    </ProjectConfiguration>
    1.19 +    <ProjectConfiguration Include="Release|x64">
    1.20 +      <Configuration>Release</Configuration>
    1.21 +      <Platform>x64</Platform>
    1.22 +    </ProjectConfiguration>
    1.23 +  </ItemGroup>
    1.24 +  <PropertyGroup Label="Globals">
    1.25 +    <ProjectGuid>{26EB2DC7-B2FF-4587-95CD-5DF70287FA0A}</ProjectGuid>
    1.26 +    <Keyword>Win32Proj</Keyword>
    1.27 +    <RootNamespace>goatview</RootNamespace>
    1.28 +  </PropertyGroup>
    1.29 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
    1.30 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    1.31 +    <ConfigurationType>Application</ConfigurationType>
    1.32 +    <UseDebugLibraries>true</UseDebugLibraries>
    1.33 +    <PlatformToolset>v110</PlatformToolset>
    1.34 +    <CharacterSet>Unicode</CharacterSet>
    1.35 +  </PropertyGroup>
    1.36 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    1.37 +    <ConfigurationType>Application</ConfigurationType>
    1.38 +    <UseDebugLibraries>true</UseDebugLibraries>
    1.39 +    <PlatformToolset>v110</PlatformToolset>
    1.40 +    <CharacterSet>Unicode</CharacterSet>
    1.41 +  </PropertyGroup>
    1.42 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    1.43 +    <ConfigurationType>Application</ConfigurationType>
    1.44 +    <UseDebugLibraries>false</UseDebugLibraries>
    1.45 +    <PlatformToolset>v110</PlatformToolset>
    1.46 +    <WholeProgramOptimization>true</WholeProgramOptimization>
    1.47 +    <CharacterSet>Unicode</CharacterSet>
    1.48 +  </PropertyGroup>
    1.49 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    1.50 +    <ConfigurationType>Application</ConfigurationType>
    1.51 +    <UseDebugLibraries>false</UseDebugLibraries>
    1.52 +    <PlatformToolset>v110</PlatformToolset>
    1.53 +    <WholeProgramOptimization>true</WholeProgramOptimization>
    1.54 +    <CharacterSet>Unicode</CharacterSet>
    1.55 +  </PropertyGroup>
    1.56 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    1.57 +  <ImportGroup Label="ExtensionSettings">
    1.58 +  </ImportGroup>
    1.59 +  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.60 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.61 +  </ImportGroup>
    1.62 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    1.63 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.64 +  </ImportGroup>
    1.65 +  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.66 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.67 +  </ImportGroup>
    1.68 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    1.69 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.70 +  </ImportGroup>
    1.71 +  <PropertyGroup Label="UserMacros" />
    1.72 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.73 +    <LinkIncremental>true</LinkIncremental>
    1.74 +  </PropertyGroup>
    1.75 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    1.76 +    <LinkIncremental>true</LinkIncremental>
    1.77 +  </PropertyGroup>
    1.78 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.79 +    <LinkIncremental>false</LinkIncremental>
    1.80 +  </PropertyGroup>
    1.81 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    1.82 +    <LinkIncremental>false</LinkIncremental>
    1.83 +  </PropertyGroup>
    1.84 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.85 +    <ClCompile>
    1.86 +      <PrecompiledHeader>
    1.87 +      </PrecompiledHeader>
    1.88 +      <WarningLevel>Level3</WarningLevel>
    1.89 +      <Optimization>Disabled</Optimization>
    1.90 +      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    1.91 +    </ClCompile>
    1.92 +    <Link>
    1.93 +      <SubSystem>Console</SubSystem>
    1.94 +      <GenerateDebugInformation>true</GenerateDebugInformation>
    1.95 +    </Link>
    1.96 +  </ItemDefinitionGroup>
    1.97 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    1.98 +    <ClCompile>
    1.99 +      <PrecompiledHeader>
   1.100 +      </PrecompiledHeader>
   1.101 +      <WarningLevel>Level3</WarningLevel>
   1.102 +      <Optimization>Disabled</Optimization>
   1.103 +      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.104 +    </ClCompile>
   1.105 +    <Link>
   1.106 +      <SubSystem>Console</SubSystem>
   1.107 +      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.108 +      <AdditionalDependencies>qtmaind.lib;Qt5Cored.lib;Qt5Widgetsd.lib;Qt5OpenGLd.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.109 +    </Link>
   1.110 +    <CustomBuildStep>
   1.111 +      <Command>
   1.112 +      </Command>
   1.113 +    </CustomBuildStep>
   1.114 +    <CustomBuildStep>
   1.115 +      <Message>
   1.116 +      </Message>
   1.117 +    </CustomBuildStep>
   1.118 +    <CustomBuildStep>
   1.119 +      <Outputs>
   1.120 +      </Outputs>
   1.121 +    </CustomBuildStep>
   1.122 +    <CustomBuildStep>
   1.123 +      <Inputs>
   1.124 +      </Inputs>
   1.125 +    </CustomBuildStep>
   1.126 +  </ItemDefinitionGroup>
   1.127 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
   1.128 +    <ClCompile>
   1.129 +      <WarningLevel>Level3</WarningLevel>
   1.130 +      <PrecompiledHeader>
   1.131 +      </PrecompiledHeader>
   1.132 +      <Optimization>MaxSpeed</Optimization>
   1.133 +      <FunctionLevelLinking>true</FunctionLevelLinking>
   1.134 +      <IntrinsicFunctions>true</IntrinsicFunctions>
   1.135 +      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.136 +    </ClCompile>
   1.137 +    <Link>
   1.138 +      <SubSystem>Console</SubSystem>
   1.139 +      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.140 +      <EnableCOMDATFolding>true</EnableCOMDATFolding>
   1.141 +      <OptimizeReferences>true</OptimizeReferences>
   1.142 +    </Link>
   1.143 +  </ItemDefinitionGroup>
   1.144 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
   1.145 +    <ClCompile>
   1.146 +      <WarningLevel>Level3</WarningLevel>
   1.147 +      <PrecompiledHeader>
   1.148 +      </PrecompiledHeader>
   1.149 +      <Optimization>MaxSpeed</Optimization>
   1.150 +      <FunctionLevelLinking>true</FunctionLevelLinking>
   1.151 +      <IntrinsicFunctions>true</IntrinsicFunctions>
   1.152 +      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   1.153 +    </ClCompile>
   1.154 +    <Link>
   1.155 +      <SubSystem>Console</SubSystem>
   1.156 +      <GenerateDebugInformation>true</GenerateDebugInformation>
   1.157 +      <EnableCOMDATFolding>true</EnableCOMDATFolding>
   1.158 +      <OptimizeReferences>true</OptimizeReferences>
   1.159 +      <AdditionalDependencies>qtmain.lib;Qt5Widgets.lib;Qt5OpenGL.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
   1.160 +    </Link>
   1.161 +  </ItemDefinitionGroup>
   1.162 +  <ItemGroup>
   1.163 +    <ClCompile Include="src\goatview.cc" />
   1.164 +    <ClCompile Include="src\main.cc" />
   1.165 +    <ClCompile Include="src\moc_goatview.cc" />
   1.166 +  </ItemGroup>
   1.167 +  <!--ItemGroup>
   1.168 +    <ClInclude Include="src\goatview.h" />
   1.169 +  </ItemGroup-->
   1.170 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   1.171 +  <ImportGroup Label="ExtensionTargets">
   1.172 +  </ImportGroup>
   1.173 +  <ItemGroup>
   1.174 +    <CustomBuild Include="src\goatview.h">
   1.175 +      <Message>Running MOC on src\goatview.h ...</Message>
   1.176 +      <Command>moc.exe src\goatview.h -o src\moc_goatview.cc</Command>
   1.177 +      <Outputs>src\moc_goatview.cc</Outputs>
   1.178 +    </CustomBuild>
   1.179 +  </ItemGroup>
   1.180 +  <PropertyGroup>
   1.181 +    <CustomBuildAfterTargets>ClCompile</CustomBuildAfterTargets>
   1.182 +    <CustomBuildBeforeTargets>Link</CustomBuildBeforeTargets>
   1.183 +  </PropertyGroup>
   1.184 +</Project>
   1.185 \ No newline at end of file