goat3d
annotate doc/goatanimfmt @ 51:fa5c52ea9d59
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author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Fri, 17 Jan 2014 18:16:09 +0200 |
parents | b35427826b60 |
children |
rev | line source |
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nuclear@35 | 1 Goat3D animation file format |
nuclear@19 | 2 ---------------------------- |
nuclear@35 | 3 |
nuclear@35 | 4 Chunk structure |
nuclear@35 | 5 --------------- |
nuclear@35 | 6 Multiple tracks might apply to the same node, to allow for different |
nuclear@35 | 7 interpolation, extrapolation, and time ranges between position, rotation, and |
nuclear@35 | 8 scaling tracks. |
nuclear@35 | 9 |
nuclear@35 | 10 ANIM |
nuclear@35 | 11 +--ANIM_NAME |
nuclear@35 | 12 | +--<STRING> |
nuclear@35 | 13 +--TRACK |
nuclear@35 | 14 +--TRACK_NAME |
nuclear@35 | 15 | +--<STRING> |
nuclear@35 | 16 +--TRACK_NODE |
nuclear@35 | 17 | +--<STRING> (name of the scene node using this track) |
nuclear@35 | 18 +--TRACK_ATTR |
nuclear@35 | 19 | +--<STRING> (specify the attribute affected, see NOTE1) |
nuclear@35 | 20 +--TRACK_INTERP |
nuclear@35 | 21 | +--<STRING> ("step", "linear", "cubic") |
nuclear@35 | 22 +--TRACK_EXTRAP |
nuclear@35 | 23 | +--<STRING> ("extend", "clamp", "repeat", "pingpong") |
nuclear@35 | 24 +--TRACK_KEY |
nuclear@35 | 25 +--TRACK_KEY_TIME |
nuclear@35 | 26 | +--<INT> (time in milliseconds) |
nuclear@35 | 27 +--TRACK_KEY_VALUE |
nuclear@35 | 28 +--<FLOAT|FLOAT3|FLOAT4> |
nuclear@35 | 29 |
nuclear@35 | 30 NOTE1: The attribute might be any user-defined string, but the following |
nuclear@35 | 31 standard attribute names are specified: |
nuclear@35 | 32 - "position" keys are (x,y,z) vectors |
nuclear@35 | 33 - "rotation" keys are (x,y,z,w) quaternions, with w being the real part |
nuclear@35 | 34 - "scaling" keys are (x,y,z) scale factors |