goat3d

annotate libs/tinyxml2/Makefile @ 58:d317eb4f83da

- made everything compile properly on windows again - removed libanim/libvmath, we'll use them as external dependencies - added new maxgoat_stub 3dsmax plugin project. Gets loaded as a max plugin and loads the actual maxgoat (and later maxgoat_anim) exporters on demand, to allow reloading the actual exporters without having to restart 3dsmax (which takes AGES).
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 25 Mar 2014 03:19:55 +0200
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rev   line source
nuclear@19 1 obj = tinyxml2.o
nuclear@19 2 lib = libtinyxml2.a
nuclear@19 3
nuclear@19 4 ifneq ($(shell uname -s), Darwin)
nuclear@19 5 pic = -fPIC
nuclear@19 6 endif
nuclear@19 7
nuclear@19 8 CXXFLAGS = -pedantic -Wall -g $(pic)
nuclear@19 9
nuclear@19 10 $(lib): $(obj)
nuclear@19 11 $(AR) rcs $@ $(obj)
nuclear@19 12
nuclear@19 13 .PHONY: clean
nuclear@19 14 clean:
nuclear@19 15 rm -f $(obj) $(lib)