goat3d

annotate .hgignore @ 58:d317eb4f83da

- made everything compile properly on windows again - removed libanim/libvmath, we'll use them as external dependencies - added new maxgoat_stub 3dsmax plugin project. Gets loaded as a max plugin and loads the actual maxgoat (and later maxgoat_anim) exporters on demand, to allow reloading the actual exporters without having to restart 3dsmax (which takes AGES).
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 25 Mar 2014 03:19:55 +0200
parents 3d669155709d
children
rev   line source
nuclear@0 1 \.o$
nuclear@0 2 \.d$
nuclear@0 3 \.swp$
nuclear@0 4 \.a$
nuclear@0 5 \.so\.
nuclear@0 6 \.dylib$
nuclear@6 7 \.opensdf$
nuclear@6 8 \.sdf$
nuclear@6 9 \.suo$
nuclear@10 10 x64/
nuclear@10 11 \.tlog$
nuclear@14 12 ^tags$
nuclear@19 13 \.xml$
nuclear@19 14 \.ctm$
nuclear@19 15 goatprim$
nuclear@19 16 goatview$
nuclear@29 17 ass2goat$
nuclear@38 18 __pycache__