goat3d

annotate libs/anim/Makefile @ 56:ca549434dc95

fixed a crashing bug in anm_destroy_node introduced when I added the multiple animations per node
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 23 Jan 2014 02:50:54 +0200
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rev   line source
nuclear@29 1 src = $(wildcard *.c)
nuclear@29 2 obj = $(src:.c=.o)
nuclear@29 3 lib = libanim.a
nuclear@29 4
nuclear@29 5 ifneq ($(shell uname -s), Darwin)
nuclear@29 6 pic = -fPIC
nuclear@29 7 endif
nuclear@29 8
nuclear@29 9 CFLAGS = -pedantic -Wall -g $(pic)
nuclear@29 10 CXXFLAGS = -pedantic -Wall -g $(pic)
nuclear@29 11
nuclear@29 12 $(lib): $(obj)
nuclear@29 13 $(AR) rcs $@ $(obj)
nuclear@29 14
nuclear@29 15 .PHONY: clean
nuclear@29 16 clean:
nuclear@29 17 rm -f $(obj) $(lib)