goat3d

annotate libs/anim/Makefile @ 40:a5c5cec3cb88

- added mesh attribute and face append functions - added Int4 constructor - continued the blender exporter - fixed a bug in clean_filename which made it produce unterminated strings - renamed clean_filename to goat3d_clean_filename and made it extern - added call to goat3d_clean_filename in the mesh XML export code to cleanup ctm filenames
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 13 Oct 2013 10:14:19 +0300
parents
children
rev   line source
nuclear@29 1 src = $(wildcard *.c)
nuclear@29 2 obj = $(src:.c=.o)
nuclear@29 3 lib = libanim.a
nuclear@29 4
nuclear@29 5 ifneq ($(shell uname -s), Darwin)
nuclear@29 6 pic = -fPIC
nuclear@29 7 endif
nuclear@29 8
nuclear@29 9 CFLAGS = -pedantic -Wall -g $(pic)
nuclear@29 10 CXXFLAGS = -pedantic -Wall -g $(pic)
nuclear@29 11
nuclear@29 12 $(lib): $(obj)
nuclear@29 13 $(AR) rcs $@ $(obj)
nuclear@29 14
nuclear@29 15 .PHONY: clean
nuclear@29 16 clean:
nuclear@29 17 rm -f $(obj) $(lib)