goat3d

annotate src/goat3d_read.cc @ 90:8b156bc5205b

[maxgoat] fixed the transform export bug [goatview] added widgets for the animation controls [goatview] added a grid ground plane with automatic sizing and transitions from size to size
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 17 May 2014 06:26:24 +0300
parents 0be413ac2e0a
children
rev   line source
nuclear@54 1 /*
nuclear@54 2 goat3d - 3D scene, character, and animation file format library.
nuclear@54 3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
nuclear@54 4
nuclear@54 5 This program is free software: you can redistribute it and/or modify
nuclear@54 6 it under the terms of the GNU Lesser General Public License as published by
nuclear@54 7 the Free Software Foundation, either version 3 of the License, or
nuclear@54 8 (at your option) any later version.
nuclear@54 9
nuclear@54 10 This program is distributed in the hope that it will be useful,
nuclear@54 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@54 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@54 13 GNU Lesser General Public License for more details.
nuclear@54 14
nuclear@54 15 You should have received a copy of the GNU Lesser General Public License
nuclear@54 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@54 17 */
nuclear@50 18 #include "goat3d_impl.h"
nuclear@50 19
nuclear@50 20 using namespace g3dimpl;
nuclear@50 21
nuclear@50 22 bool Scene::load(goat3d_io *io)
nuclear@50 23 {
nuclear@50 24 return false;
nuclear@50 25 }
nuclear@50 26
nuclear@50 27 bool Scene::load_anim(goat3d_io *io)
nuclear@50 28 {
nuclear@50 29 return false;
nuclear@50 30 }