goat3d
annotate src/camera.cc @ 57:76d0f55f9d5f
mesh and animation saving looks done...
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Thu, 23 Jan 2014 03:57:15 +0200 |
parents | cd71f0b92f44 |
children | dad392c710df |
rev | line source |
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nuclear@8 | 1 #include "camera.h" |
nuclear@8 | 2 |
nuclear@47 | 3 using namespace g3dimpl; |
nuclear@47 | 4 |
nuclear@8 | 5 Camera::Camera() |
nuclear@8 | 6 { |
nuclear@8 | 7 near_clip = 0.5; |
nuclear@8 | 8 far_clip = 500.0; |
nuclear@8 | 9 } |
nuclear@8 | 10 |
nuclear@8 | 11 TargetCamera::TargetCamera() |
nuclear@8 | 12 : target(0, 0, 0), up(0, 1, 0) |
nuclear@8 | 13 { |
nuclear@8 | 14 pos = Vector3(0, 0, 10); |
nuclear@8 | 15 } |