rev |
line source |
nuclear@54
|
1 /*
|
nuclear@54
|
2 goat3d - 3D scene, character, and animation file format library.
|
nuclear@54
|
3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
|
nuclear@54
|
4
|
nuclear@54
|
5 This program is free software: you can redistribute it and/or modify
|
nuclear@54
|
6 it under the terms of the GNU Lesser General Public License as published by
|
nuclear@54
|
7 the Free Software Foundation, either version 3 of the License, or
|
nuclear@54
|
8 (at your option) any later version.
|
nuclear@54
|
9
|
nuclear@54
|
10 This program is distributed in the hope that it will be useful,
|
nuclear@54
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
|
nuclear@54
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
nuclear@54
|
13 GNU Lesser General Public License for more details.
|
nuclear@54
|
14
|
nuclear@54
|
15 You should have received a copy of the GNU Lesser General Public License
|
nuclear@54
|
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
|
nuclear@54
|
17 */
|
nuclear@0
|
18 #ifndef MATERIAL_H_
|
nuclear@0
|
19 #define MATERIAL_H_
|
nuclear@0
|
20
|
nuclear@1
|
21 #include <string>
|
nuclear@1
|
22 #include <map>
|
nuclear@1
|
23 #include <vmath/vmath.h>
|
nuclear@1
|
24
|
nuclear@47
|
25 namespace g3dimpl {
|
nuclear@47
|
26
|
nuclear@1
|
27 struct MaterialAttrib {
|
nuclear@1
|
28 Vector4 value;
|
nuclear@1
|
29 std::string map;
|
nuclear@15
|
30
|
nuclear@15
|
31 MaterialAttrib() : value(1, 1, 1, 1) {}
|
nuclear@1
|
32 };
|
nuclear@1
|
33
|
nuclear@0
|
34 class Material {
|
nuclear@1
|
35 private:
|
nuclear@1
|
36 static MaterialAttrib def_attr;
|
nuclear@1
|
37
|
nuclear@1
|
38 std::map<std::string, MaterialAttrib> attrib;
|
nuclear@1
|
39
|
nuclear@1
|
40 public:
|
nuclear@8
|
41 std::string name;
|
nuclear@8
|
42
|
nuclear@9
|
43 int get_attrib_count() const;
|
nuclear@9
|
44 const char *get_attrib_name(int idx) const;
|
nuclear@1
|
45
|
nuclear@9
|
46 MaterialAttrib &operator [](int idx);
|
nuclear@9
|
47 const MaterialAttrib &operator [](int idx) const;
|
nuclear@9
|
48
|
nuclear@9
|
49 MaterialAttrib &operator [](const std::string &name);
|
nuclear@9
|
50 const MaterialAttrib &operator [](const std::string &name) const;
|
nuclear@0
|
51 };
|
nuclear@0
|
52
|
nuclear@47
|
53 } // namespace g3dimpl
|
nuclear@47
|
54
|
nuclear@0
|
55 #endif // MATERIAL_H_
|