goat3d
annotate src/camera.h @ 82:70b7c41a4f17
foo
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 11 May 2014 22:04:54 +0300 |
parents | 498ca7ac7047 |
children |
rev | line source |
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nuclear@54 | 1 /* |
nuclear@54 | 2 goat3d - 3D scene, character, and animation file format library. |
nuclear@54 | 3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org> |
nuclear@54 | 4 |
nuclear@54 | 5 This program is free software: you can redistribute it and/or modify |
nuclear@54 | 6 it under the terms of the GNU Lesser General Public License as published by |
nuclear@54 | 7 the Free Software Foundation, either version 3 of the License, or |
nuclear@54 | 8 (at your option) any later version. |
nuclear@54 | 9 |
nuclear@54 | 10 This program is distributed in the hope that it will be useful, |
nuclear@54 | 11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
nuclear@54 | 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
nuclear@54 | 13 GNU Lesser General Public License for more details. |
nuclear@54 | 14 |
nuclear@54 | 15 You should have received a copy of the GNU Lesser General Public License |
nuclear@54 | 16 along with this program. If not, see <http://www.gnu.org/licenses/>. |
nuclear@54 | 17 */ |
nuclear@0 | 18 #ifndef CAMERA_H_ |
nuclear@0 | 19 #define CAMERA_H_ |
nuclear@0 | 20 |
nuclear@8 | 21 #include "object.h" |
nuclear@8 | 22 |
nuclear@47 | 23 namespace g3dimpl { |
nuclear@47 | 24 |
nuclear@8 | 25 class Camera : public Object { |
nuclear@8 | 26 public: |
nuclear@8 | 27 float near_clip, far_clip; |
nuclear@8 | 28 |
nuclear@8 | 29 Camera(); |
nuclear@8 | 30 }; |
nuclear@8 | 31 |
nuclear@8 | 32 class TargetCamera : public Camera { |
nuclear@8 | 33 public: |
nuclear@8 | 34 Vector3 target, up; |
nuclear@8 | 35 |
nuclear@8 | 36 TargetCamera(); |
nuclear@0 | 37 }; |
nuclear@0 | 38 |
nuclear@47 | 39 } // namespace g3dimpl |
nuclear@47 | 40 |
nuclear@0 | 41 #endif // CAMERA_H_ |