goat3d

annotate src/object.h @ 78:53ea5b25426e

progress
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 08 May 2014 16:25:04 +0300
parents dad392c710df
children
rev   line source
nuclear@54 1 /*
nuclear@54 2 goat3d - 3D scene, character, and animation file format library.
nuclear@54 3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
nuclear@54 4
nuclear@54 5 This program is free software: you can redistribute it and/or modify
nuclear@54 6 it under the terms of the GNU Lesser General Public License as published by
nuclear@54 7 the Free Software Foundation, either version 3 of the License, or
nuclear@54 8 (at your option) any later version.
nuclear@54 9
nuclear@54 10 This program is distributed in the hope that it will be useful,
nuclear@54 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@54 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@54 13 GNU Lesser General Public License for more details.
nuclear@54 14
nuclear@54 15 You should have received a copy of the GNU Lesser General Public License
nuclear@54 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@54 17 */
nuclear@0 18 #ifndef OBJECT_H_
nuclear@0 19 #define OBJECT_H_
nuclear@0 20
nuclear@8 21 #include <string>
nuclear@8 22 #include <vmath/vmath.h>
nuclear@75 23 #include "aabox.h"
nuclear@75 24
nuclear@75 25 namespace g3dimpl {
nuclear@0 26
nuclear@8 27 class Object {
nuclear@8 28 public:
nuclear@8 29 std::string name;
nuclear@0 30
nuclear@8 31 Vector3 pos;
nuclear@8 32 Quaternion rot;
nuclear@75 33 Vector3 scale;
nuclear@26 34
nuclear@75 35 Object() : scale(1, 1, 1) {}
nuclear@75 36 virtual ~Object() {}
nuclear@75 37
nuclear@75 38 virtual AABox get_bounds(const Matrix4x4 &xform) const { return AABox(); }
nuclear@0 39 };
nuclear@0 40
nuclear@75 41 }
nuclear@75 42
nuclear@0 43 #endif // OBJECT_H_