goat3d

annotate src/node.h @ 78:53ea5b25426e

progress
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 08 May 2014 16:25:04 +0300
parents dad392c710df
children
rev   line source
nuclear@54 1 /*
nuclear@54 2 goat3d - 3D scene, character, and animation file format library.
nuclear@54 3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
nuclear@54 4
nuclear@54 5 This program is free software: you can redistribute it and/or modify
nuclear@54 6 it under the terms of the GNU Lesser General Public License as published by
nuclear@54 7 the Free Software Foundation, either version 3 of the License, or
nuclear@54 8 (at your option) any later version.
nuclear@54 9
nuclear@54 10 This program is distributed in the hope that it will be useful,
nuclear@54 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@54 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@54 13 GNU Lesser General Public License for more details.
nuclear@54 14
nuclear@54 15 You should have received a copy of the GNU Lesser General Public License
nuclear@54 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@54 17 */
nuclear@0 18 #ifndef NODE_H_
nuclear@0 19 #define NODE_H_
nuclear@0 20
nuclear@7 21 #include "xform_node.h"
nuclear@8 22 #include "object.h"
nuclear@75 23 #include "aabox.h"
nuclear@0 24
nuclear@47 25 namespace g3dimpl {
nuclear@47 26
nuclear@7 27 class Node : public XFormNode {
nuclear@0 28 private:
nuclear@7 29 Object *obj;
nuclear@0 30
nuclear@75 31 mutable AABox bbox;
nuclear@75 32 mutable bool bbox_valid;
nuclear@75 33
nuclear@0 34 public:
nuclear@0 35 Node();
nuclear@0 36
nuclear@7 37 void set_object(Object *obj);
nuclear@7 38 Object *get_object();
nuclear@7 39 const Object *get_object() const;
nuclear@75 40
nuclear@75 41 const AABox &get_bounds() const;
nuclear@0 42 };
nuclear@0 43
nuclear@8 44 void delete_node_tree(Node *n);
nuclear@8 45
nuclear@47 46 } // namespace g3dimpl
nuclear@47 47
nuclear@0 48 #endif // NODE_H_