goat3d
annotate src/log.h @ 47:498ca7ac7047
- placed all the implementation stuff in the g3dimpl namespace
- added animation stuff to the public API
- started writing animation saving/loading
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 28 Dec 2013 06:47:39 +0200 |
parents | cb6c1a945a11 |
children | dad392c710df |
rev | line source |
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nuclear@16 | 1 #ifndef LOG_H_ |
nuclear@16 | 2 #define LOG_H_ |
nuclear@16 | 3 |
nuclear@47 | 4 namespace g3dimpl { |
nuclear@47 | 5 |
nuclear@16 | 6 enum { LOG_ERROR, LOG_INFO }; |
nuclear@16 | 7 |
nuclear@16 | 8 void logmsg(int prio, const char *fmt, ...); |
nuclear@16 | 9 |
nuclear@47 | 10 } // namespace g3dimpl |
nuclear@47 | 11 |
nuclear@16 | 12 #endif // LOG_H_ |