annotate src/light.cc @ 103:45a9d493e98c
fixed the input latency issue by calling QWidget::update() instead of QGLWidget::updateGL()
update schedules an update instead of redrawing immediately.
author |
John Tsiombikas <nuclear@member.fsf.org> |
date |
Sat, 12 Sep 2015 17:40:02 +0300 |
parents |
498ca7ac7047 |
children |
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nuclear@54
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1 /*
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2 goat3d - 3D scene, character, and animation file format library.
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3 Copyright (C) 2013-2014 John Tsiombikas <nuclear@member.fsf.org>
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU Lesser General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18 #include "light.h"
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19
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20 using namespace g3dimpl;
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21
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22 Light::Light()
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23 : color(1, 1, 1), attenuation(1, 0, 0)
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24 {
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25 max_dist = 0.0;
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26 }
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27
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28 DirLight::DirLight()
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29 : dir(0, 0, 1)
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30 {
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31 }
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32
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33 SpotLight::SpotLight()
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34 {
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35 inner_cone = DEG_TO_RAD(30);
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36 outer_cone = DEG_TO_RAD(45);
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37 }
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