goat3d

annotate libs/vmath/Makefile @ 29:3d669155709d

- switched the unix build to use the internal vmath/anim as well - fixed a memory corruption issue which was caused by including the system-wide installed version of the anim.h header file - started the ass2goat assimp->goat3d converter
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 29 Sep 2013 21:53:03 +0300
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rev   line source
nuclear@29 1 csrc = $(wildcard *.c)
nuclear@29 2 ccsrc = $(wildcard *.cc)
nuclear@29 3 obj = $(csrc:.c=.o) $(ccsrc:.cc=.o)
nuclear@29 4 lib = libvmath.a
nuclear@29 5
nuclear@29 6 ifneq ($(shell uname -s), Darwin)
nuclear@29 7 pic = -fPIC
nuclear@29 8 endif
nuclear@29 9
nuclear@29 10 CFLAGS = -pedantic -Wall -g $(pic)
nuclear@29 11 CXXFLAGS = -pedantic -Wall -g $(pic)
nuclear@29 12
nuclear@29 13 $(lib): $(obj)
nuclear@29 14 $(AR) rcs $@ $(obj)
nuclear@29 15
nuclear@29 16 .PHONY: clean
nuclear@29 17 clean:
nuclear@29 18 rm -f $(obj) $(lib)