goat3d
annotate src/light.h @ 60:0c3576325480
moving the exporter along slowly
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 30 Mar 2014 08:53:33 +0300 |
parents | cd71f0b92f44 |
children | dad392c710df |
rev | line source |
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nuclear@0 | 1 #ifndef LIGHT_H_ |
nuclear@0 | 2 #define LIGHT_H_ |
nuclear@0 | 3 |
nuclear@8 | 4 #include <vmath/vmath.h> |
nuclear@8 | 5 #include "object.h" |
nuclear@8 | 6 |
nuclear@47 | 7 namespace g3dimpl { |
nuclear@47 | 8 |
nuclear@8 | 9 class Light : public Object { |
nuclear@8 | 10 public: |
nuclear@8 | 11 Vector3 color; |
nuclear@8 | 12 Vector3 attenuation; |
nuclear@8 | 13 float max_dist; |
nuclear@8 | 14 |
nuclear@8 | 15 Light(); |
nuclear@8 | 16 }; |
nuclear@8 | 17 |
nuclear@8 | 18 class DirLight : public Light { |
nuclear@8 | 19 public: |
nuclear@8 | 20 Vector3 dir; |
nuclear@8 | 21 |
nuclear@8 | 22 DirLight(); |
nuclear@8 | 23 }; |
nuclear@8 | 24 |
nuclear@8 | 25 class SpotLight : public DirLight { |
nuclear@8 | 26 public: |
nuclear@8 | 27 float inner_cone, outer_cone; |
nuclear@8 | 28 |
nuclear@8 | 29 SpotLight(); |
nuclear@0 | 30 }; |
nuclear@0 | 31 |
nuclear@47 | 32 } // namespace g3dimpl |
nuclear@47 | 33 |
nuclear@0 | 34 #endif // LIGHT_H_ |