nuclear@0: #ifndef RENDERER_H_ nuclear@0: #define RENDERER_H_ nuclear@0: nuclear@0: #include "volume.h" nuclear@6: #include "xfermap.h" nuclear@4: nuclear@4: #define MAX_CLIP_PLANES 4 nuclear@0: nuclear@0: class Renderer { nuclear@0: protected: nuclear@0: int view_width, view_height; nuclear@0: Volume *vol; nuclear@0: nuclear@4: float clip_plane[MAX_CLIP_PLANES][4]; // nx,ny,nz,dist nuclear@4: nuclear@6: TransferFunc *xfer; nuclear@10: float zscale; nuclear@4: nuclear@0: public: nuclear@0: Renderer(); nuclear@0: virtual ~Renderer(); nuclear@0: nuclear@0: virtual bool init(); nuclear@0: virtual void destroy(); nuclear@0: nuclear@0: virtual void set_volume(Volume *vol); nuclear@0: virtual Volume *get_volume() const; nuclear@0: nuclear@10: virtual void set_zscale(float zs); nuclear@10: virtual float get_zscale() const; nuclear@10: nuclear@6: virtual void set_transfer_function(TransferFunc *xfer); nuclear@6: virtual TransferFunc *get_transfer_function() const; nuclear@5: nuclear@4: virtual void set_clipping_plane(int idx, float nx, float ny, float nz, float dist); nuclear@4: virtual void disable_clipping_plane(int idx); nuclear@4: nuclear@0: virtual void reshape(int x, int y); nuclear@0: nuclear@0: virtual void update(unsigned int msec); nuclear@0: virtual void render() const = 0; nuclear@0: }; nuclear@0: nuclear@0: #endif // RENDERER_H_