nuclear@0: #ifndef IMAGE_H_ nuclear@0: #define IMAGE_H_ nuclear@0: nuclear@0: class Image { nuclear@0: public: nuclear@0: int width, height; nuclear@0: float *pixels; nuclear@0: nuclear@0: Image(); nuclear@3: nuclear@3: void destroy(); nuclear@0: nuclear@0: // if data == 0, just allocate space nuclear@0: bool set_pixels(int x, int y, float *data = 0); nuclear@0: nuclear@0: bool load(const char *fname); nuclear@0: }; nuclear@0: nuclear@0: #endif // IMAGE_H_